Computing & Internet Books
World of Warcraft is a computer game that revolutionised both the role-playing and online gaming genre. This book provides a celebration of the world of Azeroth and all its characters, weapons and environments.
- RRP £30.00
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Fully illustrated with the game's iconic artwork, it contains interviews with key developers and tells the complete story of the game's evolution. It even contains previously unseen illustrations from the various expansions to the hame.
From concept art to the finished pieces, this is the ultimate tribute to the epic gaming franchise.
Have you ever wondered what kind of questions history's greatest figures would type into search engines if they'd existed during their time?
- RRP £9.99
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This lively and hilarious book looks at the kind of things Charles Dickens would research while writing his latest novel ('things urchins say'), how Henry VIII would look up relationship advice ('breaking bad news to women from Cleeves') and Karl Marx would build up his knowledge ('cheating at Monopoly').
With some naughty humour and strong language, this is a great gift book for any history buff and will inspire you to ponder what other questions historical figures would ask... You can't fail to laugh out loud.
Microsoft Word is an incredible application, feature-rich and easy to use if you know how. It can help with the simplest of jobs, from letters and essays to more complex documents using calculations or images, such as expenses claims and posters. You can even create a web page and make PDFs. Everyone, at home or in almost any job, needs to know how to use this fundamental modern tool, and this handy little book provides information on all the basic capabilities. Covering key versions of the software, it features step-by-step guides and clear, accessible text, accompanied by helpful screenshots.
- RRP £7.99
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From Guy Kawasaki, the bestselling author of The Art of the Start and Enchantment, The Art of Social Media is a no-nonsense guide to becoming a social media superstar. By now it's clear that whether you're promoting a business, a product, or yourself, social media is near the top of what will determine your success or failure. And there are countless pundits, authors, and consultants eager to advise you. But there's no one quite like Guy Kawasaki, the legendary former chief evangelist for Apple and one of the pioneers of business blogging, tweeting, facebooking, tumbling, and much, much more. Now Guy has teamed up with his Canva colleague Peg Fitzpatrick to offer The Art of Social Media - the one essential guide you need to get the most bang for your time, effort, and money. With more than 100 practical tips, tricks, and insights, Guy and Peg present a ground-up strategy to produce a focused, thorough, and compelling presence on the most popular social-media platforms. They guide you through the steps of building your foundation, amassing your digital assets, going to market, optimizing your profile, attracting more followers, and effectively integrating social media and blogging. For beginners overwhelmed by too many choices, as well as seasoned professionals eager to improve their game, The Art of Social Media is full of tactics that have been proven to work in the real world. Or as Guy puts it, "Great Stuff, No Fluff." Guy Kawasaki, who helped make Macintosh a household name, now runs Garage Technology Ventures, a venture-capital firm. He has held his workshop, "Boot Camp for Start-ups," around the world. Kawasaki is the author of seven previous books, including Art of the Start, Enchantment and Rules for Revolutionaries.
- RRP £9.99
Consider Facebook- it's human contact, only easier to engage with and easier to avoid. Developing technology promises closeness. Sometimes it delivers, but much of our modern life leaves us less connected with people and more connected to simulations of them. In Alone Together , MIT technology and society professor Sherry Turkle explores the power of our new tools and toys to dramatically alter our social lives. It's a nuanced exploration of what we are looking for- and sacrificing- in a world of electronic companions and social networking tools, and an argument that, despite the hand-waving of today's self-described prophets of the future, it will be the next generation who will chart the path between isolation and connectivity.
- RRP £13.99
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"Tubes: Behind the Scenes at the Internet" by Andrew Blum is..."Utterly engrossing. The year's most original and stimulating 'travel' book. Even the most geek-wary of readers will enjoy". ("Independent"). "Entertaining and illuminating. Excels at rooting the Internet in real-world locations. Full of memorable images that make its complex architecture easier to comprehend". ("Observer"). The Internet. Home to the most important and intimate aspects of our lives. Our careers, our relationships, our selves, all of them are out there - online. So...where is that exactly? And who's in charge again? And what if it breaks? In "Tubes", Andrew Blum takes us on a gripping backstage tour of the real but hidden world of the Internet, introducing us to the remarkable clan of insiders and eccentrics who own, design and run it everyday. He uncovers the secret data warehouses where our online selves are stored, peels back the wires that transport us across the globe, reveals its mammoth hubs and surprising alley-ways, explaining what the Internet actually is, where it is, how it got there - and, yes, what happens when it breaks. "An engaging reminder that, cyber-Utopianism aside, the Internet is as much a thing of flesh and steel as any industrial-age lumber mill or factory. An excellent introduction to the nuts and bolts of how exactly it all works and a timely antidote to oft-repeated abstractions about "cyberspace" or "cloud computing"". ("Economist"). "Makes hard-to-grasp concepts easy to understand, even obvious. The history, in particular, is one of the best and most memorable I have ever read". ("New Scientist"). "A Quixotic and winning book with a knack for bundling packets of data into memorable observations. This valuable book leaves you with its share of unsettling visions, but there are comic ones too". ("The New York Times"). "For a full understanding of the Internet on every level, this book is a must-read". (Techzone). "A great, playful, wondrous read". (ArsTechnica). "Blum is perhaps the millennial generation's John McPhee, chronicling an arcane journey of deep relevance to everyday life. For non-techies, the book is a very accessible revelation". ("Forbes"). "All too awesome to behold. Andrew Blum's fascinating book demystifies the earthly geography of this most ethereal terra incognita". (Joshua Foer, author of "Moonwalking with Einstein"). "Compelling and profound. You will never open an e-mail in quite the same way again". (Tom Vanderbilt, author of "Traffic"). "One of our best writers. A compelling story of an altogether new realm where the virtual world meets the physical". (Paul Goldberger, "New Yorker"). "The Internet really IS a series of tubes! Who knew?" (David Pogue, The "New York Times"). Andrew Blum writes about architecture, infrastructure and technology for many publications, including the "New Yorker", "The New York Times", "Bloomberg Businessweek", "Slate" and "Popular Science". He is a correspondent for Wired, a contributing editor to "Metropolis" and lives in his hometown of New York City.
- RRP £9.99
In this sharp and witty book, long-time Silicon Valley observer and author Andrew Keen argues that, on balance, the Internet has had a disastrous impact on all our lives. By tracing the history of the Internet, from its founding in the 1960s to the creation of the World Wide Web in 1989, through the waves of start-ups and the rise of the big data companies to the increasing attempts to monetize almost every human activity, Keen shows how the Web has had a deeply negative effect on our culture, economy and society. Informed by Keen's own research and interviews, as well as the work of other writers, reporters and academics, The Internet is Not the Answer is an urgent investigation into the tech world - from the threat to privacy posed by social media and online surveillance by government agencies, to the impact of the Internet on unemployment and economic inequality. Keen concludes by outlining the changes that he believes must be made, before it's too late. If we do nothing, he warns, this new technology and the companies that control it will continue to impoverish us all.
- RRP £9.99
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Need help to generate traffic for your website or blog? This new guide is easy enough to get you started, but comprehensive enough to give you a deeper understanding of Search Engine Optimisation. It covers creative, marketing and technical considerations to help you improve rankings, drive traffic, and increase visibility in search engines. There are a great many elements to SEO, from the words on your page, the meta-data that sits behind it, and the way other sites link to each other on the web. This new book will help you structure your site in a way that both search engines, and your online readers will understand, quickly and easily.
- RRP £7.99
ARJKQ 8 years +8 years +
This book looks at the basics of computer safety. It emphasises that once a computer is online, the user is open to dangers of various kinds, so there is a need to keep information private and use secure passwords. It defines digital footprints and online identity, and explains how to tell if a website is safe to visit. It also explains about computer etiquette and cyber bullying. The concepts are illustrated with case studies and examples of searches, and there are do's and don'ts and fact boxes to illustrate the topics covered.
- RRP £8.99
This training guide has been written specifically for the BCS ITQ level 1 unit Improving Productivity using IT, which requires you to create IT solutions to simple problems and be able to identify the most suitable computer software to complete a task. Each exercise in this guide has been designed to gradually build up your knowledge using a simple, user friendly, step-by-step approach.
The easy way to start animating today! Creating Digital Animations is your ticket to learning animation! Learn how to animate your very own characters using Scratch the free multimedia tool that lets you create interactive stories, games, and animations. Designed specifically for kids aged seven and up, this easy-to-follow, full-color guide introduces you to important game design concepts through three simple projects. Step-by-step instructions walk you through the four major phases of animation design, showing you how to turn your idea into a real animation with sound effects and more! You'll work just like the pros as you sketch out your main idea, add your own details, and develop a complete, workable character from scratch. If you're curious about coding, animation is the perfect place to start exploring. The Scratch platform doesn't require an actual programming language, but it gets you used to thinking like a programmer while you develop your very own animation. Short on rules but big on fun, this book is your friendly animation coach to get you started on the right foot. * Use stick figures to design your characters' 'bones' * Flesh out your design and animate movements * Create scenes and background locations * Add sound to take your animation to the next level Animation is fun! Building your own characters is exciting! And putting the finishing touches on your animation project shows you just how much you can learn while you play. Coding is a valuable skill that will serve you throughout school and beyond, and this book teaches you the basics in a way that leaves you hungry for more. Where will you take your new animation skills next? Creating Digital Animations takes you on the first steps of your journey to wherever you want to go!
- RRP £8.99
An accessible guide that makes Minecraft construction easy There isn't anything that can't be built in Minecraft, but it can be overwhelming to figure out where to start. That's why there's Minecraft Construction For Dummies, Portable Edition . More than just a game, Minecraft consists of players using an avatar to create or destroy various types of blocks, form fantastic structures, create artwork, and do much more, all in a three-dimensional environment and across various multiplayer servers in multiple game modes. With this fun and friendly beginner's guide, you will quickly discover how to fine-tune your skills in order to construct almost anything you want in this amazing environment. Provides step-by-step instructions to help you build houses, boats, islands, and more Addresses how to mine the right materials for basic building Reveals how to build statues, beacons, and pillars as landmarks Explores how to develop your farm for renewable resources Minecraft Construction For Dummies, Portable Edition goes where you go as you create a world you won't want to leave!
- RRP £9.99
Google apps are an amazing set of online tools for word processing, spreadsheets, email, storage and more, accessible online, on mobile and across multiple locations. Learn how to make the best of this cloud-based offer, with its deep integrations with the world's most popular search engine, Google (!), Youtube and Google Plus. Most of us are used to using our desktop or laptop applications so the idea of working online, on any computer, or device, without being tied to a particular machine seems rather mind-bending. In fact, once you understand the structure and the logic of it you'll see that Google Apps release your thinking and allow you to focus on your work, or project more effectively than ever. The Everyday Guides, Made Easy series are plain speaking books covering a wide ranging of application and device technologies, designed to ease the challenges of the world around us.
- RRP £7.99
The fast and easy way for kids to shoot, edit, and share videos on YouTube Does your child long to create and post videos on YouTube in hopes of becoming the next YouTube celebrity? Whether looking to go viral or simply wanting to make videos for their friends, Making YouTube Videos is the place your kid should start. Written by a filmmaking expert who runs camps for wanna-be filmmakers as young as seven, this fun and friendly guide takes your child step by step through the process: from idea creation to production to sharing on YouTube. Written in a language they ll understand and filled with eye-popping graphics that make the information come to life, Making YouTube Videos takes the intimidation out of working with video technology and offers your child a friendly, trusted source for expressing their creativity. Kids will work through small projects with end-goals that help promote confidence. With content that is accessible and easy to understand, this book is ideal for youngsters who want to go solo or work with you or another adult instructor. * Introduces ideas on framing, lighting, and sound * Shows kids how to load a video, add transitions, and add effects * Provides easy-to-follow instruction on uploading a video to YouTube and setting who can see or not see their video * Explains how to grab free software and make simple edits, like cutting out scenes, adding to a timeline, and implementing transitions If you want to encourage your child s enthusiasm but don t want to endure a meltdown, Making YouTube Videos makes it easy for your aspiring filmmaker to fulfill his or her dream.
- RRP £8.99
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Using Your iPad Basics is the essential guide to the iPad for those who want to get to grips with how to make the most of the tablet. Written in a clear and accessible way, it covers everything from the basics of downloading an app to getting the most out of the great features. With tips and tricks from experts you will learn all the inside information that will help you on your way to getting the very most out of your iPad.
- RRP £7.99
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Microsoft Word is an incredible application, feature-rich and easy to use if you know how. It can help with the simplest of jobs, from letters and essays to more complex documents using calculations or images, such as expenses claims and posters. You can even create a web page and make PDFs. Everyone, at home or in almost any job, needs to know how to use this fundamental modern tool, so this timely new book provides information on all the basic capabilities and gives guidance on some of the more advanced techniques. Covering most versions of the software, it features step-by-step guides and clear, accessible text, accompanied by helpful screenshots. This 2017 edition is updated to include Word 2016.
- RRP £9.99
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Social Media Marketing is a great guide to the relatively new way of marketing through social media sites such as Twitter and Facebook. Written in a clear and accessible way it starts by covering everything from the basics of social media sites, and what each of them are useful for when thinking about your marketing strategy. You'll learn how to make the most of these sites from step-by-step guides and clear and practical text to create a great strategy suited to your needs.
- RRP £7.99
Over the past sixty years, the spectacular growth of the technologies associated with the computer is visible for all to see and experience. Yet, the science underpinning this technology is less visible and little understood outside the professional computer science community. As a scientific discipline, computer science stands alongside the likes of molecular biology and cognitive science as one of the most significant new sciences of the post Second World War era. In this Very Short Introduction, Subrata Dasgupta sheds light on these lesser known areas and considers the conceptual basis of computer science. Discussing algorithms, programming, and sequential and parallel processing, he considers emerging modern ideas such as biological computing and cognitive modelling, challenging the idea of computer science as a science of the artificial. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable.
- RRP £7.99
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This is an endlessly interesting collection for anyone who has a passion for science and data. All illustrated and full of fascinating information, the Freakonomics-style books cover the topics of big data, maths and money and will delight anyone who enjoys numbers and economics.
- RRP £26.97
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- Just £2.33 per book
Man vs Big Data explains everyday data in an accessible style, revealing how data is used for medical advancements, developing everyday tools and recording our movements and actions; Man vs Maths explains how we use everyday mathematics to do everything from building a skyscraper to finding love; and Man vs Money reveals how money plays a role in everything the world revolves around, covering issues including modern banking, crowd funding and virtual currencies.
A plain-English guide to the market-leading virtualization and cloud computing technology With virtualization, a single server can host dozens or hundreds of virtual machines running a variety of operating systems, and even hook them together in a virtual network or cloud infrastructure. This practical guide shows you how to create a virtual system using the VMware VSphere environment. You'll find all the information you need to understand, design, and deploy one-without getting overwhelmed with technical detail. And once you're up and running, this book is the perfect reference for maintenance and troubleshooting issues. * Introduces you to virtualization and VMware's virtualization/cloud computing technology, the most recent version is VMware vSphere Shows you how to design a vSphere environment * Covers installation, deployment, management, maintenance, and troubleshooting * Provides what IT managers and system administrators need to roll out their first virtualized or cloud infrastructure, or to get up to speed on VMware's technology Get up and running on the cloud with VMware vSphere For Dummies!
Get the most out of your Google Chromebook. Are you the proud new owner of a Google Chromebook and a little - or a lot-intimidated by the technology? You've come to the right place! Chromebook For Dummies walks you through setting up the device, transitioning from traditional computers and working in the cloud, customizing Chromebook to suit your needs, navigating the apps and their uses, and applying advanced settings and features. Fear not: with the step-by-step guidance and helpful information inside, there's no reason to break a sweat. Chromebooks are affordable, fast, and sleek-and with Google driving the initiative, they're impossible to ignore. So it's no wonder they're gaining popularity and enticing people from all walks of life to make the switch from a traditional PC or laptop. If you're one of those people and want to make the most of your experience, this book is a practical user's guide to all things Chromebook. It covers all Chromebooks on the market. It provides coverage of all Chromebook features in an easy-to-follow manner. It serves as the go-to reference for successfully using a Chromebook. It includes step-by-step coverage of everything you'll encounter with your Chromebook. If you're a new or inexperienced user who wants to maximize the performance of your Google Chromebook, you'll turn to this friendly guide time and again.
- RRP £17.99
You can do more with Git than just build software. This practical guide delivers a unique people-first approach to version control that also explains how using Git as a focal point can help your team work better together. You'll learn how to plan and pursue a Git workflow that not only ensures that you accomplish project goals, but also fits the immediate needs and future growth of your team. The first part of the book on structuring workflow is useful for project managers, technical team leads, and CTOs. The second part provides hands-on exercises to help developers gain a better understanding of Git commands. Explore the dynamics of team building Walk through the process of creating and deploying software with Git Structure workflow to influence the way your team collaborates Learn a useful process for conducting code reviews Set up a shared repository and identify specific team members as contributors, consumers, or maintainers Know the why behind the Git commands your teammates use Use branching strategies to separate different approaches to your project Examine popular collaboration platforms: GitHub, Bitbucket, and GitLab
- RRP £39.99
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A Complete Study System for OCA/OCP Exams 1Z0-803 and 1Z0-804 Prepare for the OCA/OCP Java SE 7 Programmer I and II exams with this exclusive Oracle Press guide. Each chapter features challenging exercises, a certification summary, a two-minute drill, and a self-test to reinforce the topics presented. This authoritative resource helps you pass these exams and also serves as an essential, on-the-job reference. Get complete coverage of all objectives for exams 1Z0-803 and 1Z0-804, including: Declarations and access control Object orientation Assignments Operators Strings and arrays Flow control and exceptions Assertions and Java 7 exceptions String processing, data formatting, and resource bundles I/O and NIO Advanced OO and design patterns Generics and collections Inner classes Threads Concurrency Java Database Connectivity (JDBC) Electronic content includes: 500+ practice exam questions Test engine that provides practice exams and customized quizzes by chapter or by exam objective Bonus content for Java 5, Java 6, and Upgrade exam PDF copy of the book
- RRP £34.00
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