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Our extensive range of computer programming and books and software development books are bursting with helpful information, whether you're a computing expert or a complete novice!

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Computer Programming & Software Development Books

Our extensive range of computer programming and books and software development books are bursting with helpful information, whether you're a computing expert or a complete novice!

  • BEAPK

    Foundations of 3D Computer Graphics (Hardback)

    Steven J. Gortler

    Computer graphics technology is an amazing success story. Today, all of our PCs are capable of producing high-quality computer-generated images, mostly in the form of video games and virtual-life environments; every summer blockbuster movie includes jaw-dropping computer generated special effects. This book explains the fundamental concepts of 3D computer graphics. It introduces the basic algorithmic technology needed to produce 3D computer graphics, and covers such topics as understanding and manipulating 3D geometric transformations, camera transformations, the image-rendering process, and materials and texture mapping. It also touches on advanced topics including color representations, light simulation, dealing with geometric representations, and producing animated computer graphics. The book takes special care to develop an original exposition that is accessible and concise but also offers a clear explanation of the more difficult and subtle mathematical issues. The topics are organized around a modern shader-based version of OpenGL, a widely used computer graphics application programming interface that provides a real-time "rasterization-based" rendering environment. Each chapter concludes with exercises. The book is suitable for a rigorous one-semester introductory course in computer graphics for upper-level undergraduates or as a professional reference. Readers should be moderately competent programmers and have had some experience with linear algebra. After mastering the material presented, they will be on the path to expertise in an exciting and challenging field.
    • £46.89
    • RRP £47.00
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  • BAIJI

    Modding Minecraft (Paperback)

    Sarah Guthals

    My kid can mod Minecraft? Oh my! There s no doubt about it: Minecraft has taken the world by storm. If your resident Minecraft fanatic is ready to take their experience to a new level of play, introduce them to modding! Modding allows Minecraft players to modify the game through code giving them the ability to add a variety of gameplay changes, ranging from new blocks and items to new mechanisms to craft. It s pretty much a Minecraft enthusiast s dream brought to life! In Modding Minecraft, your child will be introduced to three fun and easy-to-complete projects that teach them the coding skills to make the most of their love of Minecraft. Walking young readers through projects that outline how to create games in Minecraft for single or multiple players, this friendly and accessible guide takes the intimidation out of coding and instills confidence in children as young as seven as they complete cool coding projects to mod their favorite game. Full-color, eye-popping graphics and a short page count hold their attention while the goal-based format keeps them focused on the task at hand. Before you know it, your kid will be writing their own mods and having even more fun with Minecraft. * Kids can complete the projects on their own or alongside an adult * Introduces getting started with a single-player, single-level game * Moves readers on to multi-level game playing * Finishes with a multi-level, multi-player game based on the classic capture the flag game With simple and clear instruction that your child can understand, Modding Minecraft is the perfect place for your kid to dig deep and open up a whole new world in their creative play.
    • £8.39
    • RRP £8.99
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  • AYZCB

    Coding For Dummies (Paperback)

    Nikhil Abraham

    Coding For Dummies, (9781119293323) was previously published as Coding For Dummies, (9781118951309). While this version features a new Dummies cover and design, the content is the same as the prior release and should not be considered a new or updated product. Hands-on exercises help you learn to code like a pro No coding experience is required for Coding For Dummies, your one-stop guide to building a foundation of knowledge in writing computer code for web, application, and software development. It doesn't matter if you've dabbled in coding or never written a line of code, this book guides you through the basics. Using foundational web development languages like HTML, CSS, and JavaScript, it explains in plain English how coding works and why it's needed. Online exercises developed by Codecademy, a leading online code training site, help hone coding skills and demonstrate results as you practice. The site provides an environment where you can try out tutorials built into the text and see the actual output from your coding. You'll also gain access to end-of-chapter challenges to apply newly acquired skills to a less-defined assignment. So what are you waiting for? * The current demand for workers with coding and computer science skills far exceeds the supply * Teaches the foundations of web development languages in an easy-to-understand format * Offers unprecedented opportunities to practice basic coding languages * Readers can access online hands-on exercises and end-of-chapter assessments that develop and test their new-found skills If you're a student looking for an introduction to the basic concepts of coding or a professional looking to add new skills, Coding For Dummies has you covered.
    • £17.59
    • RRP £21.99
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  • BYLQO

    Coding with Scratch (Paperback)

    Simon Basher

    One of two books in the brand-new Basher series Coding with Basher. These books combine Basher's trademark quirky and humorous illustration style with the very latest teachings on coding with the Scratch 3.0 programme from the founders of the US-based Coder School from Silicon Valley. Coding with Scratch will show children how to think like coders, and will help them to develop the skills necessary to build their own website and get it online. The book is a fun, engaging and easy to use approach to basic coding. It shows how to use today's most popular coding teaching tool, Scratch, used in over 150 countries and available in more than 40 languages.
    • £7.19
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  • BYIMX

    Coders (Hardback)

    Clive Thompson

    Facebook's algorithms shaping the news. Uber's cars flocking the streets. Revolution on Twitter and romance on Tinder. We live in a world constructed of computer code. Coders - software programmers - are the people who built it for us. And yet their worlds and minds are little known to outsiders. In Coders, Wired columnist Clive Thompson presents a brilliantly original anthropological reckoning with the most influential tribe in today's world, interrogating who they are, how they think, what they value, what qualifies as greatness in their world, and what should give us pause. One of the most prominent journalists writing on technology today, Clive Thompson takes us into the minds of coders, the most quietly influential people on the planet, in a journey into the heart of the machine - and the men and women who made it.
    • £15.89
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  • BYAKA

    Essential Algorithms (Paperback)

    Rod Stephens

    A friendly introduction to the most useful algorithms written in simple, intuitive English The revised and updated second edition of Essential Algorithms, offers an accessible introduction to computer algorithms. The book contains a description of important classical algorithms and explains when each is appropriate. The author shows how to analyze algorithms in order to understand their behavior and teaches techniques that the can be used to create new algorithms to meet future needs. The text includes useful algorithms such as: methods for manipulating common data structures, advanced data structures, network algorithms, and numerical algorithms. It also offers a variety of general problem-solving techniques. In addition to describing algorithms and approaches, the author offers details on how to analyze the performance of algorithms. The book is filled with exercises that can be used to explore ways to modify the algorithms in order to apply them to new situations. This updated edition of Essential Algorithms Contains explanations of algorithms in simple terms, rather than complicated math Steps through powerful algorithms that can be used to solve difficult programming problems Helps prepare for programming job interviews that typically include algorithmic questions Offers methods can be applied to any programming language Includes exercises and solutions useful to both professionals and students Provides code examples updated and written in Python and C# Essential Algorithms has been updated and revised and offers professionals and students a hands-on guide to analyzing algorithms as well as the techniques and applications. The book also includes a collection of questions that may appear in a job interview. The book's website will include reference implementations in Python and C# (which can be easily applied to Java and C++).
    • £38.00
    • RRP £47.50
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  • BXXPD

    GitHub For Dummies (Paperback)

    Sarah Guthals

    Code collaboratively with GitHub Once you've learned the basics of coding the next step is to start sharing your expertise, learning from other coding pros, or working as a collaborative member of development teams. GitHub is the go-to community for facilitating coding collaboration, and GitHub For Dummies is the next step on your journey as a developer. Written by a GitHub engineer, this book is packed with insight on how GitHub works and how you can use it to become a more effective, efficient, and valuable member of any collaborative programming team. Store and share your work online with GitHub Collaborate with others on your team or across the international coding community Embrace open-source values and processes Establish yourself as a valuable member of the GitHub community From setting up GitHub on your desktop and launching your first project to cloning repositories, finding useful apps on the marketplace, and improving workflow, GitHub For Dummies covers the essentials the novice programmer needs to enhance collaboration and teamwork with this industry-standard tool.
    • £17.99
    • RRP £22.99
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  • BXLCA

    Think Julia (Paperback)

    Ben Lauwens

    If you're just learning how to program, Julia is an excellent JIT-compiled, dynamically-typed language with a clean syntax. This hands-on guide uses Julia (version 1.0) to walk you through programming one step at a time, beginning with basic programming concepts before moving on to more advanced capabilities, such as creating new types and multiple dispatch. Designed from the beginning for high performance, Julia is a general-purpose language not only ideal for numerical analysis and computational science, but also for web programming or scripting. Through exercises in each chapter, you'll try out programming concepts as you learn them. Think Julia is ideal for students at the high school or college level, as well as self-learners, home-schooled students, and professionals who need to learn programming basics. Start with the basics, including language syntax and semantics Get a clear definition of each programming concept Learn about values, variables, statements, functions, and data structures in a logical progression Discover how to work with files and databases Understand types, methods, and multiple dispatch Use debugging techniques to fix syntax, runtime, and semantic errors Explore interface design and data structures through case studies
    • £31.99
    • RRP £39.99
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  • BXLBO

    Web Development with ReasonML (Paperback)

    J. David Eisenberg

    ReasonML is a new, type-safe, functional language that compiles to efficient, readable JavaScript. ReasonML interoperates with existing JavaScript libraries and works especially well with React, one of the most popular front-end frameworks. Learn how to take advantage of the power of a functional language while keeping the flexibility of the whole JavaScript ecosystem. Move beyond theory and get things done faster and more reliably with ReasonML today. ReasonML is a new syntax for OCaml, a battle-tested programming language used in industry for over 20 years. Designed to be familiar to JavaScript programmers, ReasonML code compiles to highly readable JavaScript. With ReasonML, you get OCaml's powerful functional programming features: a strong static type system with an excellent type inference engine, pattern matching, and features for functional programming with immutable variables. ReasonML also allows flexibility with opt-in side effects, mutation, and object-oriented programming. ReasonML hits the sweet spot between the pure theoretical world and the laissez-faire approach of JavaScript. Start using ReasonML's powerful type system as you learn the essentials of the language: variables and arithmetic operations. Gain expressive power as you write functions with named parameters and currying. Define your own data types, and integrate all these capabilities into a simple web page. Take advantage of ReasonML's functional data structures with map and reduce functions. Discover new ways to write algorithms with ReasonML's recursion support. Interoperate with existing JavaScript libraries with bindings, and write reactive web applications using ReasonML in tandem with React. Reinforce concepts with examples that range from short, tightly focused functions to complete programs, and practice your new skills with exercises in each chapter. With ReasonML, harness the awesome power of a functional language while retaining the best features of JavaScript to produce concise, fast, type-safe programs. What You Need: You'll need to have node.js (version 10.0 or above) and npm (version 5.6 or above). Once you install the bs-platform package and fire up a text editor, you're ready to go. (There are plugins for many popular editors that will make editing easier.)
    • £29.59
    • RRP £36.99
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  • BWVZH

    97 Things Every Programmer Should Know (Paperback)

    Kevlin Henney

    Tap into the wisdom of experts to learn what every programmer should know, no matter what language you use. With the 97 short and extremely useful tips for programmers in this book, you'll expand your skills by adopting new approaches to old problems, learning appropriate best practices, and honing your craft through sound advice. With contributions from some of the most experienced and respected practitioners in the industry--including Michael Feathers, Pete Goodliffe, Diomidis Spinellis, Cay Horstmann, Verity Stob, and many more--this book contains practical knowledge and principles that you can apply to all kinds of projects. A few of the 97 things you should know: *"Code in the Language of the Domain" by Dan North *"Write Tests for People" by Gerard Meszaros *"Convenience Is Not an -ility" by Gregor Hohpe *"Know Your IDE" by Heinz Kabutz *"A Message to the Future" by Linda Rising *"The Boy Scout Rule" by Robert C. Martin (Uncle Bob) *"Beware the Share" by Udi Dahan
    • £22.39
    • RRP £27.99
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  • BWTWG

    Java (Paperback)

    Jim Waldo

    What if you could simplify Java to uncover its very best features, and learn how to build better applications with those parts alone? In this book, Jim Waldo - leader of the Jini project and one of the most highly respected developers in the Java world - peels away 15 years of additions and changes to reveal which features of Java work and which don't, and how the good parts make Java one of the best programming languages available. In an honest and straightforward manner, Waldo pulls no punches in Java: The Good Parts. Java has accumulated a considerable amount of crud over the years: the language has become a large and complex, and the libraries associated with it have grown even more. You may not like some of the features Waldo reveals, but they'll actually help you write better code. Learn from one of Java's greatest masters how you can become a better software developer by using the parts of Java that matter most. This book is essential for every Java developer, from beginners to advanced programmers.
    • £19.19
    • RRP £23.99
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  • BWTEF

    Arduino Internals (Paperback)

    Dale Wheat

    Arduino Internals guides you to the heart of the Arduino board. Author Dale Wheat shares his intimate knowledge of the Arduino board-its secrets, its strengths and possible alternatives to its constituent parts are laid open to scrutiny in this book. You'll learn to build new, improved Arduino boards and peripherals, while conforming to the Arduino reference design. Arduino Internals begins by reviewing the current Arduino hardware and software landscape. In particular, it offers a clear analysis of how the ATmega8 board works and when and where to use its derivatives. The chapter on the "hardware heart" is vital for the rest of the book and should be studied in some detail. Furthermore, Arduino Internals offers important information about the CPU running the Arduino board, the memory contained within it and the peripherals mounted on it. To be able to write software that runs optimally on what is a fairly small embedded board, one must understand how the different parts interact. Later in the book, you'll learn how to replace certain parts with more powerful alternatives and how to design Arduino peripherals and shields. Since Arduino Internals addresses both sides of the Arduino hardware-software boundary, the author analyzes the compiler toolchain and again provides suggestions on how to replace it with something more suitable for your own purposes. You'll also learn about how libraries enable you to change the way Arduino and software interact, and how to write your own library implementing algorithms you've devised yourself. Arduino Internals also suggests alternative programming environments, since many Arduino hackers have a background language other than C or Java. Of course, it is possible to optimize the way in which hardware and software interact-an entire chapter is dedicated to this field. Arduino Internals doesn't just focus on the different parts of Arduino architecture, but also on the ways in which example projects can take advantage of the new and improved Arduino board. Wheat employs example projects to exemplify the hacks and algorithms taught throughout the book. Arduino projects straddling the hardware-software boundary often require collaboration between people of different talents and skills which cannot be taken for granted. For this reason, Arduino Internals contains a whole chapter dedicated to collaboration and open source cooperation to make those tools and skills explicit. One of the crowning achievements of an Arduino hacker is to design a shield or peripheral residing on the Arduino board, which is the focus of the following chapter. A later chapter takes specialization further by examining Arduino protocols and communications, a field immediately relevant to shields and the communication between peripherals and the board. Finally, Arduino Internals integrates different skills and design techniques by presenting several projects that challenge you to put your newly-acquired skills to the test! Please note: the print version of this title is black & white; the eBook is full color.
    • £39.99
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  • BWSOT

    Migrating to iPhone and iPad for .NET Developers (Paperback)

    Mark Mamone

    Today's .NET developers are intrigued by what the iPhone and iPad apps landscape has to offer. Admit it: you're one of them. Apple's App Store has hundreds of thousands of apps, and yours can be among them. iPhone and iPad app development using the iOS software development kit is one of the most appealing environments available for mobile technology. Migrating to iPhone and iPad for .NET Developers helps .NET programmers get started creating iPhone and iPad apps using the iOS software development kit. Start with a crash course on development using iOS. Then, find out whether you want to use Xcode instead of Visual Studio, and prepare yourself for the migration from C# to Objective-C! You'll learn how your existing .NET skills can map most efficiently to the iOS development environment. Next, you'll really get coding with Objective-C and the iOS software development kit. You'll build your skills and enhance your apps with visually appealing, dynamic user interfaces and pushing/pulling data from a database though events and more. Discover the wonders of the Cocoa library, and learn new ways to do things you already know like the back of your hand in the .NET environment. Nearing the finish line, you'll build your first complete iPhone or iPad app, and extend your iPhone app features-for example, by using third-party libraries. Once you have created that first iPhone or iPad app, we'll walk you through making it available on the App Store. Migrating to iPhone and iPad for .NET Developers even offers tips on how to market your apps to new customers. When you finish reading Migrating to iPhone and iPad for .NET Developers, you'll be an iOS apps developer as well as a .NET developer, in today's competitive and fun mobile landscape!
    • £37.91
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  • BWPOR

    Windows 8 MVVM Patterns Revealed (Paperback)

    Ashish Ghoda

    The Model-View-View-Model (MVVM) pattern is held in high regard by many developers as an excellent way of creating sophisticated modern applications. It's clear seperation of presentation and business logic produces a clean implementation that promotes speed, scalability and code reuse in applications with a complex UI. These strengths have found it favor with WPF and Silverlight developers. It is now increasingly being employed for Windows 8 apps, a purpose to which it is ideally suited as this book will show. In this brief, information-rich, guide we will show you how MVVM works with both XAML (C#) and HTML5 (JavaScript) flavors of Windows 8. Beginning with a brief recap of MVVM concepts under .NET - to provide a common frame of reference - we will then delve into the details of how MVVM can best be implemented in Metro-style apps for Windows 8 and show a working application framework in each case.
    • £11.50
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  • BWHYE

    Unity Game Development Cookbook (Paperback)

    Paris Buttfield-Addison

    Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development-from the basics to the hottest new tricks in virtual reality. With this unique cookbook, you'll get started in two ways: First, you'll learn about the Unity game engine by following very brief exercises that teach specific features of the software Second, this tutorial-oriented guide provides a collection of snippets that solve common gameplay problems, like determining if a player has completed a lap in a race Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most straightforward way possible so you can move onto the next step in the project. Unity Game Development Cookbook is ideal for beginning to intermediate Unity developers. Beginners will get a broad immersion into the Unity development environment, while intermediate developers will learn how to apply the foundational Unity skills they have to solve real game development problems.
    • £38.39
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  • BWDSF

    Expert PHP and MySQL (Paperback)

    Marc Rochkind

    Expert PHP and MySQL takes you beyond learning syntax to showing you how to apply proven software development methods to building commerce-grade PHP and MySQL projects that will stand the test of time and reliably deliver on customer needs. Developers of real-world applications face numerous problems that seem trivial on the surface, but really do take some skill to get right. Error handling is about more than just the mechanics in the PHP syntax, but also about handling MySQL errors, logging those errors, and about hiding information about application internals that error messages sometimes can expose. Meet these challenges and more head-on! Author Marc Rochkind shows how to begin a project right, with a clear contract and set of written requirements. You'll learn about project organization, setting up a solid development environment, connecting with client personnel. Database design is essential, and Expert PHP and MySQL has you covered with guidance on creating a sound model and database, and on pushing functionality into the database as appropriate; not everything should be done in PHP. Error handling is covered at both the PHP and MySQL levels. Application structure is covered. Guidance is provided on reporting. And finally there is conversion. In Expert PHP and MySQL you'll explore the following: The popular and widely used combination of PHP and MySQL Commercial-grade application of language and database features Human factors such as planning and organization Organizing a project to meet requirements and satisfy the customer Structuring an application for efficient development and future modification Coding PHP for productivity, reliability, security Generating online, downloadable, and printed reports Converting existing data to the new application
    • £44.99
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  • BWCXV

    Building IPhone and IPad Electronic Projects (Paperback)

    Mike Westerfield

    Why simply play music or go online when you can use your iPhone or iPad for some really fun projects, such as building a metal detector, hacking a radio control truck, or tracking a model rocket in flight? Learn how to build these and other cool things by using iOS device sensors and inexpensive hardware such as Arduino and a Bluetooth Low Energy (LE) Shield. This hands-on book shows you how to write simple applications with techBASIC, an Apple-approved development environment that runs on iOS devices. By using code and example programs built into techBASIC, you'll learn how to write apps directly on your Apple device and have it interact with other hardware. Build a metal detector with the iOS magnetometer Use the HiJack hardware platform to create a plant moisture sensor Put your iPhone on a small rocket to collect acceleration and rotation data Hack a radio control truck with Arduino and Bluetooth LE Create an arcade game with an iPad controller and two iPhone paddles Control a candy machine with an iOS device, a micro servo, and a WiFi connection
    • £19.19
    • RRP £23.99
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  • BWBXP

    Smart Home Automation with Linux and Raspberry Pi (Paperback)

    Steven Goodwin

    Smart Home Automation with Linux and Raspberry Pi shows you how to automate your lights, curtains, music, and more, and control everything via a laptop or mobile phone. You'll learn how to use Linux, including Linux on Raspberry Pi, to control appliances and everything from kettles to curtains, including how to hack game consoles and even incorporate LEGO Mindstorms into your smart home schemes. You'll discover the practicalities on wiring a house in terms of both and power and networking, along with the selection and placement of servers. There are also explanations on handling communication to (and from) your computer with speech, SMS, email, and web. Finally, you'll see how your automated appliances can collaborate to become a smart home. Smart Home Automation with Linux was already an excellent resource for home automation, and in this second edition, Steven Goodwin will show you how a house can be fully controlled by its occupants, all using open source software and even open source hardware like Raspberry Pi and Arduino.
    • £39.99
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  • BVZBK

    Learning to Program (Paperback)

    Steven Foote

    Everyone can benefit from basic programming skills-and after you start, you just might want to go a whole lot further. Author Steven Foote taught himself to program, figuring out the best ways to overcome every obstacle. Now a professional web developer, he'll help you follow in his footsteps. He teaches concepts you can use with any modern programming language, whether you want to program computers, smartphones, tablets, or even robots. Learning to Program will help you build a solid foundation in programming that can prepare you to achieve just about any programming goal. Whether you want to become a professional software programmer, or you want to learn how to more effectively communicate with programmers, or you are just curious about how programming works, this book is a great first step in helping to get you there. Learning to Program will help you get started even if you aren't sure where to begin. * Learn how to simplify and automate many programming tasks * Handle different types of data in your programs * Use regular expressions to find and work with patterns * Write programs that can decide what to do, and when to do it * Use functions to write clean, well-organized code * Create programs others can easily understand and improve * Test and debug software to make it reliable * Work as part of a programming team * Learn the next steps to take to build a lifetime of programming skills
    • £20.79
    • RRP £25.99
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  • BVYWT

    Pro Git (Paperback)

    Scott Chacon

    Pro Git (Second Edition) is your fully-updated guide to Git and its usage in the modern world. Git has come a long way since it was first developed by Linus Torvalds for Linux kernel development. It has taken the open source world by storm since its inception in 2005, and this book teaches you how to use it like a pro. Effective and well-implemented version control is a necessity for successful web projects, whether large or small. With this book you'll learn how to master the world of distributed version workflow, use the distributed features of Git to the full, and extend Git to meet your every need. Written by Git pros Scott Chacon and Ben Straub, Pro Git (Second Edition) builds on the hugely successful first edition, and is now fully updated for Git version 2.0, as well as including an indispensable chapter on GitHub. It's the best book for all your Git needs.
    • £35.50
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  • BVVMT

    Visual Studio Lightswitch 2015 (Paperback)

    Tim Leung

    In this fully updated second edition, award-winning author Tim Leung explains how to build data-centric business applications for the desktop, cloud, web, and mobile devices in just a few clicks-with no code required-using Visual Studio Lightswitch 2015. This book explains the basics of Visual Studio Lightswitch 2015 plus new features and key advanced topics that every Microsoft developer needs to know to create modern data services and build clients that can run on multiple devices. Visual Studio LightSwitch 2015 is a rapid application deployment tool that simplifies and shortens the time needed to develop business applications. The basics are very easily understood but more advanced users will hunger for more. How do you design complex layouts? How do you query data using LINQ and other syntax structures? How do you secure your application against malicious use? Visual Studio LightSwitch 2015 answers these questions and more as author Tim Leung-winner of a Microsoft 2011 Community Contributor Award for his LightSwitch expertise-covers this breakthrough product in detail. For serious developers building, enhancing, and deploying advanced business applications using LightSwitch makes sense because they can benefit from the elegance, convenience, and cost savings afforded by rapid application development before going beyond the "click-and-you're-done" interface to include the extra value and depth of coding expertise that their clients value. What You Will Learn: Build Desktop and HTML5 business applications for PC or mobile devices Create compelling user interfaces that can support multiple languages Fine tune your application with C#, VB.NET, JQuery, JavaScript, and CSS code Integrate with mapping, GPS, and location services Provide email notification, and Microsoft Office compatible data exports Enable users to carry out advanced searches on data Build screen controls that you can share with other developers
    • £35.50
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  • BVVKG

    Expert F# 4.0 (Paperback)

    Don Syme

    Learn from F#'s inventor to become an expert in the latest version of this powerful programming language so you can seamlessly integrate functional, imperative, object-oriented, and query programming style flexibly and elegantly to solve any programming problem. Expert F# 4.0 will help you achieve unrivaled levels of programmer productivity and program clarity across multiple platforms including Windows, Linux, Android, OSX, and iOS as well as HTML5 and GPUs. F# 4.0 is a mature, open source, cross-platform, functional-first programming language which empowers users and organizations to tackle complex computing problems with simple, maintainable, and robust code. Expert F# 4.0 is: A comprehensive guide to the latest version of F# by the inventor of the language A treasury of F# techniques for practical problem-solving An in-depth case book of F# applications and F# 4.0 concepts, syntax, and features Written by F#'s inventor and two major F# community members, Expert F# 4.0 is a comprehensive and in-depth guide to the language and its use. Designed to help others become experts, the book quickly yet carefully describes the paradigms supported by F# language, and then shows how to use F# elegantly for a practical web, data, parallel and analytical programming tasks. The world's experts in F# show you how to program in F# the way they do!
    • £44.89
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  • BVVGM

    Extending SSIS with .NET Scripting (Paperback)

    Joost Van Rossum

    Extending SSIS with .NET Scripting is a timeless and comprehensive scripting toolkit for SQL Server Integration Services to solve a wide array of everyday problems that SSIS developers encounter. The detailed explanation of the Script Task and Script Component foundations helps you develop your own scripting solutions, but this book also shows a broad arsenal of readymade and well-documented scripting solutions for common problems. All examples are in both C# and VB.NET, and work for all current versions of SSIS. SSIS is one of the leading ETL, Data Consolidation, and Data Transformation tools in today's market. SSIS is used by ETL Developers, DBAs and Data Analysts to transform data as required for different ETL processes. There are many built-in components and tasks to help developers to perform actions. For example, there are tasks for sending and receiving files through FTP, sending an email, and for accessing a wide range of database management systems. Yet there are times when developers require a task or component that does not exist and it would make their life much easier if they could create that task or component, and that is what this book it is about. It shows how to write .NET scripts and use the powerful Microsoft .NET library to implement new functionality as needed. Provides a timeless scripting toolkit for all current SSIS versions Gives a comprehensive explanation of scripting in SSIS Offers a wide array of readymade examples for everyday problems
    • £39.99
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  • BVUAB

    Object-Oriented Analysis, Design and Implementation (Paperback)

    Brahma Dathan

    The second edition of this textbook includes revisions based on the feedback on the first edition. In a new chapter the authors provide a concise introduction to the remainder of UML diagrams, adopting the same holistic approach as the first edition. Using a case-study-based approach for providing a comprehensive introduction to the principles of object-oriented design, it includes: A sound footing on object-oriented concepts such as classes, objects, interfaces, inheritance, polymorphism, dynamic linking, etc. A good introduction to the stage of requirements analysis Use of UML to document user requirements and design An extensive treatment of the design process Coverage of implementation issues Appropriate use of design and architectural patterns Introduction to the art and craft of refactoring Pointers to resources that further the reader's knowledge The focus of the book is on implementation aspects, without which the learning is incomplete. This is achieved through the use of case studies for introducing the various concepts of analysis and design, ensuring that the theory is never separate from the implementation aspects. All the main case studies used in this book have been implemented by the authors using Java. An appendix on Java provides a useful short tutorial on the language.
    • £26.89
    • RRP £26.99
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Explore our range of fascinating computer programming books to become a proficient computer programmer and our software development books to discover how all things software-related really work.

Learn the basics

We have the best computer programming for beginners’ guides to help you learn the basics and get you en route to becoming a computer expert.

Coding and programming

Once you’ve learnt all about coding and programming you’ll know the secrets to how software really works. We have plenty of books on coding to teach you all you need to know and programming books to answer all your computer programming queries.

Making the complicated simple

Discover our great books on software development to find even the most complex ideas simplified for everyone to understand.