Computing & Internet

Computer Science Books

  • ISME
    Richard Williams
    • £3.99
    • RRP £9.99
    • Save £6.00
    We rely so heavily on the internet for communication, information, entertainment, business and personal finance that we forget that we take a risk when we enter this digital realm.

    A whole host of dangers lurk beneath the surface, from viruses and malware to hacking and identity theft, not to mention the threat to you and your children's reputation and personal safety, which can be compromised when interacting with others online.

    This book takes the reader through what to look out for and avoid, strong passwords, virus checkers and firewalls, other software solutions, how to let your kids surf safely, recovering lost data and keeping safe on smartphones, tablets and laptops as well as PCs.
  • DWEB
    Alannah Moore
    • £4.99
    • RRP £16.99
    • Save £12.00
    Whether you're planning on starting a blog, need an online portfolio to showcase your work or are looking to start selling through a webstore, this book will help ensure it looks professional and works in the right way.

    Covering WordPress, Weebly, Squarespace, Wix, Shopify and more, the book shows how you don't have to spend a lot of money or learn code to create something special. Written by the expert Alannah Moore, the advice will help non-technical people make use of all the powerful tools that are available when it comes to creating websites.

    Breaking down each step, the guide will take you from planning your pages to making the most of social media and search engines. It also covers how to work with images and reveals how best to engage with your audience through personalised newsletters and making sure your site is a must-read!
  • RASP
    Mike McGrath
    • £3.99
    • RRP £10.99
    • Save £7.00
    The Raspberry Pi is a cheap, basic, programmable credit-card sized computer that plugs into a TV and a keyboard.

    This step-by-step book shows people of all ages how they can use it to learn how to program.
  • CGTD
    Adam Juniper
    • £4.99
    • RRP £14.99
    • Save £10.00
    The Complete Guide to Drones shows you everything there is to know about drones, multicopters and UAVs (all terms associated with these increasingly common aerial vehicles!).

    Written in jargon-free English, the book will show you how they work, how you can fly them, how to choose the right one and how to take amazing photos and videos using drones from above. There are also clear illustrations and brand new photography to give even more insight.

    There is even a step-by-step project to help you build your very own modestly priced drone. Great as a first step into the world of drones, this a fun, educational project. The legal issues surrounding drones are also covered in detail.
  • AHJEV
    • £16.49
    • RRP £17.99
    • Save £1.50
    Learn the essentials of computer science Schaum's Outline of Principles of Computer Science provides aconcise overview of the theoretical foundation of computerscience. It also includes focused review of object-oriented programming using Java.
  • AKGDE
    Syed Fazle Rahman
    • £19.19
    • RRP £23.99
    • Save £4.80
    Get a Jump Start on building applications with Bootstrap today! Originally developed by Twitter, Bootstrap is a framework that making the once-arduous process of crafting fully responsive web designs a breeze! Discover why Bootstrap is fast becoming a favorite tool of top web designers. In just one weekend with this hands-on tutorial, you'll learn how to: Integrate Bootstrap into your projects Understand the basic Bootstrap template Work with Bootstrap's grid Customize Bootstrap to work with any project
  • ALORP
    • £22.89
    • RRP £22.99
    • Save £0.10
    The first edition of this book used the Bukkit modding server and library, which was taken down due to a legal dispute in September 2014. This new edition has been completely revised to replace Bukkit with the CanaryMod library. Write your own Minecraft plugins with CanaryMod and watch your code come to life with flaming cows, flying creepers, teleportation, and interactivity. Follow along with the book and add your own features to the Minecraft game by developing Java code that "plugs in" to the server. You'll manipulate and control elements in the 3D graphical game environment without having to write tons of code or learn huge frameworks. No previous programming experience necessary. Expand your Minecraft experience! You'll learn how to write Java code and build plugins for your own Minecraft servers using the popular Java programming language. This new edition has been completely revised to use the freely-available CanaryMod library. You'll create plugins that can change blocks from air to stone, or spawn cows and creepers. You'll write plugins that react to game events, and even schedule tasks that will run later in the game. Readers from age 9 to 99 will learn how to use variables and functions to build plugins that fling players into the sky, create flying creepers, and of course, shoot flaming cows. Along the way you'll learn real programming using Java, from classes, objects, and data structures (including arrays and hashes) to exception handling and threads. You'll even learn how to back up your code (and go back in time!) using Git, and run your own server at home or in the cloud. A progress bar shows you how far you've come in each chapter, and by the end of the book you'll be able to design and code your own plugins. Put your gaming to good use, and learn real programming skills today. What You Need: A modern PC running the Windows, Mac OS X, or Linux operating systems. The book explains how to download Java, the CanaryMod server and API, and all the tools you'll need.
  • ALXTM
    Russel Glass
    • £19.99
    • RRP £24.99
    • Save £5.00
    Get the expert perspective and practical advice on big data The Big Data-Driven Business: How to Use Big Data to Win Customers, Beat Competitors, and Boost Profits makes the case that big data is for real, and more than just big hype. The book uses real-life examples-from Nate Silver to Copernicus, and Apple to Blackberry-to demonstrate how the winners of the future will use big data to seek the truth. Written by a marketing journalist and the CEO of a multi-million-dollar B2B marketing platform that reaches more than 90% of the U.S. business population, this book is a comprehensive and accessible guide on how to win customers, beat competitors, and boost the bottom line with big data. The marketplace has entered an era where the customer holds all the cards. With unprecedented choice in both the consumer world and the B2B world, it's imperative that businesses gain a greater understanding of their customers and prospects. Big data is the key to this insight, because it provides a comprehensive view of a company's customers-who they are, and who they may be tomorrow. The Big Data-Driven Business is a complete guide to the future of business as seen through the lens of big data, with expert advice on real-world applications. Learn what big data is, and how it will transform the enterprise Explore why major corporations are betting their companies on marketing technology Read case studies of big data winners and losers Discover how to change privacy and security, and remodel marketing Better information allows for better decisions, better targeting, and better reach. Big data has become an indispensable tool for the most effective marketers in the business, and it's becoming less of a competitive advantage and more like an industry standard. Remaining relevant as the marketplace evolves requires a full understanding and application of big data, and The Big Data-Driven Business provides the practical guidance businesses need.
  • ANDED
    Joel Grus
    • £26.39
    • RRP £31.99
    • Save £5.60
    This is a first-principles-based, practical introduction to the fundamentals of data science aimed at the mathematically-comfortable reader with some programming skills. The book covers: The important parts of Python to know The important parts of Math / Probability / Statistics to know The basics of data science How commonly-used data science techniques work (learning by implementing them) What is Map-Reduce and how to do it in Python Other applications such as NLP, Network Analysis, and more
  • ANWKW
    Jeff Potter
    • £25.59
    • RRP £31.99
    • Save £6.40
    This educational and highly useful book shows the hacker and maker communities how to bring science into the kitchen. Cooking for Geeks will appeal to a broad audience of scientists, cooks, and programmers who want to experiment with food the way they tinker with technology. It allows them to test new food creations by applying the same technical approach they use to debug software or hack hardware. Whether or not they know how to cook, this book helps readers discover a new method to cooking through experiments that let them see the algorithms behind recipes.
  • AOGCT
    Mike Cook
    • £15.49
    • RRP £17.99
    • Save £2.50
    Join the Raspberry revolution with these fun and easy Pi projects The Raspberry Pi has opened up a whole new world of innovation for everyone from hardware hackers and programmers to students, hobbyists, engineers, and beyond. Featuring a variety of hands-on projects, this easy-to-understand guide walks you through every step of the design process and will have you creating like a Raspberry Pi pro in no time. You ll learn how to prepare your workspace, assemble the necessary tools, work with test equipment, and find your way around the Raspberry Pi before moving on to a series of fun, lively projects that brings some power to your plain ol Pi. * Introduces Raspberry Pi basics and gives you a solid understanding of all the essentials you ll need to take on your first project * Includes an array of fun and useful projects that show you how to do everything from creating a magic light wand to enhancing your designs with Lego sensors, installing and writing games for the RISC OS, building a transistor tester, and more * Provides an easy, hands-on approach to learning more about electronics, programming, and interaction design for Makers and innovators of all ages Bring the power of Pi to your next cool creation with Raspberry Pi Projects For Dummies!
  • AOWRK
    Eric A. Meyer
    • £6.89
    • RRP £7.99
    • Save £1.10
    Short and sweet, this book is an excerpt from the upcoming fourth edition of CSS: The Definitive Guide. When you purchase either the print or the ebook edition of Basic Visual Formatting in CSS, you'll receive a discount on the entire Definitive Guide once it's released. Why wait? Learn how to bring life to your web pages now. This book is all about the theoretical side of visual rendering in CSS. Why is it necessary to devote an entire book on the theoretical underpinnings of visual rendering? The answer is that with a model as open and powerful as that contained within CSS, no book could hope to cover every possible way of combining properties and effects. In the course of exploring CSS, you may encounter seemingly strange behaviors in user agents. With a thorough grasp of how the visual rendering model works in CSS, you'll be able to determine whether a behavior is a correct (if unexpected) consequence of the rendering engine CSS defines, or whether you've stumbled across a bug that needs to be reported.
  • AQDQO
    Yevgeniy Brikman
    • £25.49
    • RRP £31.99
    • Save £6.50
    At this very moment, somewhere in the world, two programmers are sitting in a garage and creating our future, one line of code at a time. We are in the era of the high tech startup.This book is the "Hello, World" tutorial for building products, technologies, and teams in a startup environment. It's based on the experiences of the author, Yevgeniy Brikman, as well as interviews with programmers from some of the most successful startups of the last decade, including Google, Facebook, LinkedIn, Twitter, GitHub, Stripe, Instagram, AdMob, Pinterest, and many others.If you're at all interested in startups--whether you're a programmer at the beginning of your career, a seasoned developer bored with the politics of large companies, a manager trying to figure out how to motivate your engineers, or just someone trying to figure out what this startup thing is all about--this book is for you. For more info, see http: //www.hello-startup.net
  • AQDVB
    CJ Date
    • £31.99
    SQL is full of difficulties and traps for the unwary. You can avoid them if you understand relational theory, but only if you know how to put that theory into practice. In this book, Chris Date explains relational theory in depth, and demonstrates through numerous examples and exercises how you can apply it to your use of SQL. This third edition has been revised, extended, and improved throughout. Topics whose treatment has been expanded include data types and domains, table comparisons, image relations, aggregate operators and summarization, view updating, and subqueries. A special feature of this edition is a new appendix on NoSQL and relational theory.
  • AQPSJ
    Richard Banfield
    • £22.39
    • RRP £27.99
    • Save £5.60
    Designing great digital products is well documented, but for the first time we get to hear insider secrets from the leaders/founders themselves on how those companies are built, nurtured and lead to financial and market success. By combining my expert narrative, in-depth interviews and survey results, this book explores the behind-the-scenes strategies and tactics of how these leaders get to, and stay at, the top of this innovative exciting industry. This is actionable advice to on how design managers and readers they can implement within their own world/business/team/project.
  • AREPU
    Joost Visser
    • £15.99
    • RRP £19.99
    • Save £4.00
    Have you ever felt frustrated working with someone else's code? Difficult-to-maintain source code is a big problem in software development today, leading to costly delays and defects. Be part of the solution. With this practical book, you'll learn 10 easy-to-follow guidelines for delivering Java software that's easy to maintain and adapt. These guidelines have been derived from analyzing hundreds of real-world systems. Written by consultants from the Software Improvement Group (SIG), this book provides clear and concise explanations, with advice for turning the guidelines into practice. Examples for this edition are written in Java, while our companion C# book provides workable examples in that language. Write short units of code: limit the length of methods and constructors Write simple units of code: limit the number of branch points per method Write code once, rather than risk copying buggy code Keep unit interfaces small by extracting parameters into objects Separate concerns to avoid building large classes Couple architecture components loosely Balance the number and size of top-level components in your code Keep your codebase as small as possible Automate tests for your codebase Write clean code, avoiding "code smells" that indicate deeper problems
  • ARMRS
    Subrata Dasgupta
    • £6.39
    • RRP £7.99
    • Save £1.60
    Over the past sixty years, the spectacular growth of the technologies associated with the computer is visible for all to see and experience. Yet, the science underpinning this technology is less visible and little understood outside the professional computer science community. As a scientific discipline, computer science stands alongside the likes of molecular biology and cognitive science as one of the most significant new sciences of the post Second World War era. In this Very Short Introduction, Subrata Dasgupta sheds light on these lesser known areas and considers the conceptual basis of computer science. Discussing algorithms, programming, and sequential and parallel processing, he considers emerging modern ideas such as biological computing and cognitive modelling, challenging the idea of computer science as a science of the artificial. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable.
  • AUHFQ
    Joost Visser
    • £15.99
    • RRP £19.99
    • Save £4.00
    Have you ever felt frustrated working with someone else's code? Difficult-to-maintain source code is a big problem in software development today, leading to costly delays and defects. Be part of the solution. With this practical book, you'll learn 10 easy-to-follow guidelines for delivering C# software that's easy to maintain and adapt. These guidelines have been derived from analyzing hundreds of real-world systems. Written by consultants from the Software Improvement Group (SIG), this book provides clear and concise explanations, with advice for turning the guidelines into practice. Examples for this edition are written in C#, while our companion Java book provides clear examples in that language. Write short units of code: limit the length of methods and constructors Write simple units of code: limit the number of branch points per method Write code once, rather than risk copying buggy code Keep unit interfaces small by extracting parameters into objects Separate concerns to avoid building large classes Couple architecture components loosely Balance the number and size of top-level components in your code Keep your codebase as small as possible Automate tests for your codebase Write clean code, avoiding "code smells" that indicate deeper problems
  • AVLPZ
    Charles Platt
    • £15.99
    • RRP £19.99
    • Save £4.00
    Whether you're interested in becoming a handyman or developing artisanal woodworking skills, the place to begin is by learning the fundamentals of using basic workshop tools correctly. The place to find out how is right here. Make: Tools is shop class in a book. Consumer-level 3D printers and CNC machines are opening up new possibilities for makers. But there will always be a need for traditional workshop skills and tools. Charles Platt's Make: Tools applies the same approach to its subject matter as his bestselling Make: Electronics -- in-depth explanations and hands-on projects that gradually increase in level of challenge. Illustrated in full color with hundreds of photographs and line drawings, the book serves as a perfect introduction to workshop tools and materials for young adults and adults alike. Platt focuses on basic hands tools and assumes no prior experience or knowledge on the part of the reader. The projects all result in fun games, toys, and puzzles. The book serves as both a hands-on tutorial a reference that will be returned to again and again.
  • AWGXL
    Allan Liska
    • £25.59
    • RRP £31.99
    • Save £6.40
    The biggest online threat to businesses and consumers today is ransomware, a category of malware that can encrypt your computer files until you pay a ransom to unlock them. With this practical book, you'll learn how easily ransomware infects your system and what steps you can take to stop the attack before it sets foot in the network. Security experts Allan Liska and Timothy Gallo explain how the success of these attacks not only has spawned several variants of ransomware, but also a litany of ever-changing ways they're delivered to targets. You'll learn pragmatic methods for responding quickly to a ransomware attack, as well as how to protect yourself from becoming infected in the first place. Learn how ransomware enters your system and encrypts your files Understand why ransomware use has grown, especially in recent years Examine the organizations behind ransomware and the victims they target Learn how wannabe hackers use Ransomware as a Service (RaaS) to launch campaigns Understand how ransom is paid-and the pros and cons of paying Use methods to protect your organization's workstations and servers
  • AWQBB
    Brian W. Kernighan
    • £18.95
    Computers are everywhere. Some of them are highly visible, in laptops, tablets, cell phones, and smart watches. But most are invisible, like those in appliances, cars, medical equipment, transportation systems, power grids, and weapons. We never see the myriad computers that quietly collect, share, and sometimes leak vast amounts of personal data about us. Through computers, governments and companies increasingly monitor what we do. Social networks and advertisers know far more about us than we should be comfortable with, using information we freely give them. Criminals have all-too-easy access to our data. Do we truly understand the power of computers in our world? Understanding the Digital World explains how computer hardware, software, networks, and systems work. Topics include how computers are built and how they compute; what programming is and why it is difficult; how the Internet and the web operate; and how all of these affect our security, privacy, property, and other important social, political, and economic issues. This book also touches on fundamental ideas from computer science and some of the inherent limitations of computers. It includes numerous color illustrations, notes on sources for further exploration, and a glossary to explain technical terms and buzzwords. Understanding the Digital World is a must-read for all who want to know more about computers and communications. It explains, precisely and carefully, not only how they operate but also how they influence our daily lives, in terms anyone can understand, no matter what their experience and knowledge of technology.
  • AXLAC
    Marc de Vinck
    • £8.40
    • RRP £10.50
    • Save £2.10
    Learning to be a maker has never been more fun. Lavishly illustrated with cartoons and drawings, this book guides the reader through six hands-on projects using electricity. Discover the electrical potential lurking in a stack of pennies - enough to light up an LED or power a calculator! Launch a flying LED copter into the air. Make a speaker that plays music from an index card. Build working motors from a battery, a magnet, and some copper wire. Have fun while learning about and exploring the world of electricity. The projects in this book illuminate such concepts as electric circuits, electromagnetism, electroluminescence, the Lorentz force and more. You'll be amazed by the results you get with a handful of simple materials.
  • AXLJE
    Loyd Blankenship
    • £8.40
    • RRP £10.50
    • Save £2.10
    Learning to be a maker has never been more fun. Full-color cartoons and drawings lead you through the steps needed for making a wizard wand, a sanding block, a charging station for your phone or tablet, and a sturdy box with a hidden compartment. You'll learn how to choose and use the right tools, measure and cut properly, sand, glue, and finish your woodworking projects to make them look great. This is the perfect guide for young people who want to do woodworking at home, at school, or at a local makerspace. It teaches fundamental skills and unlocks creativity. No prior experience or knowledge of tools is required. Everything you need to know is explained in the text and cartoons. This easy-to-follow guide is suitable for all ages. It features: Lavish cartoons and line art Step-by-step instructions with full-color art Projects that are fun and useful Basic skills, handy tips, and safety precautions Woodworking is the most universally useful of crafts. In this book, young adults will learn to work successfully with standard hand tools found in any garage or basement workshop and in any school shop class. The skills learned here will unlock a lifetime of useful skills and satisfying accomplishments.
  • AXYDJ
    Chris Adamson
    • £27.19
    • RRP £33.99
    • Save £6.80
    All in on Swift! iOS 10 and Xcode 8 make it clearer than ever that Swift is Apple's language of the future. Core frameworks have been redesigned to work better with Swift, and the language itself continues to evolve quickly. iOS 10 SDK Development is the pure-Swift approach to developing for the iOS platform. This completely revised and updated edition of the bestselling iOS guide shows you how to pull in the SDK's enormous feature set and deliver powerful, real-world apps for iPhone and iPad using modern Swift programming techniques. Swift is the language of the future for iOS development, and this completely revised and updated book is your guide. From the community-driven changes in Swift 3 to the overhaul of iOS' Foundation framework to make it more "Swifty," iOS 10 and Xcode 8 mark an "all in" commitment to Swift, and this new edition matches that commitment. Learn not just the syntax of the Swift language but also stylish Swift, the idiomatic uses of the language, and best practices you'll find in the wild. From there, move into developing a complete, real-world podcast client sample application-completely new for this edition-featuring Internet access, tables, touch gestures, and media playback, all with the most modern approaches provided by Apple's iOS 10 frameworks and tools. Go beyond code to master the practices that professional developers rely on: testing, debugging, publishing on the App Store, and managing your app over the long haul. As a bonus, you'll get a taste of cutting-edge iOS 10 features, such as the new Siri voice-command API. Swift's time is here. Whether you're new to Swift or just catching up on iOS' latest features, iOS 10 SDK Development will help you master the language and the platform.