With evening classes being oversubscribed all over the country, pottery is quickly becoming the nation's favourite hobby - thanks, in part, to BBC Two's hit series, The Great Pottery Throw Down.
- RRP £20.00
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This companion book provides a complete introduction to ceramic art and its craft, manufacture, history and culture. It reveals how the history of pottery runs parallel to the evolution of mankind and how it's played such a key role in everything from terracotta warriors to home furniture.
Its narrative will tell you jaw-dropping details about the materials, processes and skills involved in making pottery and is full of striking photographs and illustrations.
Following three fishing fanatics as they head off on an epic adventure around the globe, Fishing Impossible is an ITV programme that has had so many people hooked. Described as Top Gear for fishing, it's full of extreme situations...
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This tie-in book is just as funny and fascinating as the show and finds Charlie, Jay and Blowfish looking back over their trips. From spear-fishing in the Bahamas to bungee jumping in British Columbia and dodging crocodiles in Kenya, they look at how they managed to catch fish in entertaining and bizarre ways.
You'll feel as if you are with the gang as you read about their adrenalin-fuelled trips.
This is a great gift book for anyone who wants to learn all the ins and outs of woodworking. It provides simple explanations for the techniques you'll need and suggestions for all the tools that are needed.
- RRP £9.99
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The inspirational projects to make include a frame, a wine rack and a bookcase while there is also advice on preparing wood, making different kinds of joints, veneering, finishing techniques and working safely.
There are also photographs of the tools you need and suggestions of how to use them and take care of them.
Christina Burke has 16 years' experience as a yoga teacher and is the owner of Liberation Yoga. In this book, she'll show you how to embrace the meditation practice and use its power to heal your mind, body and spirit.
- RRP £12.99
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Suitable for all levels from beginner to advanced, this accessible handbook of remedies is based on the art and science of yoga and will cover physical, mental and emotional concerns with practises that address each condition. The final chapter of the book provides examples of combined sequences for different times of the day.
All of the poses and sequences are illustrated with clear photographs and each exercise is designed to last 15 minutes or less. They can help with everything from alleviating daily aches and pain to improving your state of mind and tapping into your creative spirit.
Join in the paper flower trend and create some truly stunning decorations with the help of Kelsey Elam in this gorgeous craft book.
- RRP £14.99
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Paper flowers are affordable, fun and easy to make and provide an uplifting hit of colour that will brighten anyone's day. With its 100 templates and projects, this book is blooming with brilliant ideas for ornaments, applications and decor.
With inspiring photography, it shows you how a handful of techniques can work across the board and will show you how to make everything from paper daisies to bouquets of lilies.
Bring to life scenes from William Shakespeare's most famous works with Colouring Shakespeare - a colouring book inspired by the Bard.
- RRP £9.99
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Featuring a foreword from Shakespearean actor and playwright Simon Callow, the book encourages you to express your creativity through selecting the right colours and shading for each pattern and texture.
Ideal for anyone who wants to find mindfulness, the quotes come from plays including Romeo and Juliet, Hamlet and A Midsummer Night's Dream.
Get out your Swiss Army knife and prepare to carve 43 incredible, useful and whimsical objects. They range from the practical and useful to the wonderfully creative.
- RRP £8.99
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Presented in a handy pocket size and written by Chris Lubkemann, a famous and talented whittler, the objects require no more than a stick and a Swiss army knife and range from practical spoons and forks to ornamental flowers, funny animals and the classic curly-tailed rooster.
Chris also offers advice on choosing the best wood, sharpening a blade and safely controlling your knife.
This Pilates kit has everything you need to kick-start your practice. Not only does the box contain a 64-page paperback book and an instructional DVD but it also comes with an exercise mat (1600 x 580mm).
- RRP £24.99
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The book and DVD will showcase many postures that you can try out - and they're suitable for everyone from beginners to the more advanced.
Box size: 320 x 245mm; Contents: mat, 64-page book, DVD<
DVD running time: 55 minutes
Inspired by traditional knitting, Hilary Grant's patterns offer a more contemporary slant on Nordic designs and in Knitting from the North she shows you how to make a host of cosy hats, gloves, scarves and jumpers.
- RRP £16.99
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There are 30 colourful hand-knitted projects (two stunning jumpers and various ideas for hats and mittens) featured in the book and they all have clean and simple shapes that ensure that pattern and colour are always at the forefront. Hilary share her inspiration for each pattern and even gives advice on choosing the right yarn.
Every project follows a pattern with a mitten, hat and scarf variation - meaning you'll soon have a whole winter wardrobe full of accessories.
Everyone wants a Christmas jumper at the most magical time of year, and what better way to mark the festive season than with your very own one that requires no knitting?
- RRP £14.99
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Taking any plain jumper as a starting point, this book provides 20 easy and inspiring ways in which you can transform it into something altogether more Christmassy. All you'll need is a few simple materials, a spare hour or two and plenty of festive spirit.
Whether you want it to be glitzy and glam or twee and tasteless, the book will also encourage you to add as many sequins, pompoms and twinkly lights as is physically possible to make sure you brighten up people's Christmas time.
Add some colour and interest to any room with one of these 20 modern machine-quilting projects.
- RRP £16.99
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This craft book has easy-to-follow instructions for a wide range of projects and some can even be finished in just one weekend. The quick and easy quilts focus on big blocks to make them easier to complete and there are 12 full-size quilts to make including ones inspired by picnic blankets and nature. The eight smaller projects cover everything from bed runners and cushion covers to wall hangings.
Lynne Godsworthy has created some truly stunning designs in this illustrated book that also has templates for many of the quilts.
Travel writer Anthony Lambert showcases a diverse and exciting selection of train journeys that are just the ticket in this celebratory book.
- RRP £12.99
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Carefully chosen and full of character, the journeys range from the Orient Express to the Trans-Siberian railway and also include those closer to home including one that travels through North Yorkshire's Esk Valley and the Inverness to Wick and Thurso route.
An unmissable selection for any traveller who loves their journey as much as the destination, Lambert talks about each route's sublime scenery and history in detail.
From the development of Britain's railways in 1603 through to the present day, this book is endlessly fascinating. Drawing on a lifetime of railway research, Julian Holland offers a first-class commentary complete with photographs and archive material.
- RRP £30.00
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Showing how Britain has claimed many achievements including the first steam railway locomotive, the first inter-city railway and the world speed record for steam in 1938 (126mph, in case you were wondering).
The book also looks at trains and railways' effect on the Great Victorian Age and the early 20th century before its nationalisation and modernisation from 1948 onwards. It also covers the Beeching Report in detail and the privatisation of the high-speed railways in the 1990s.
Using traditional methods that incorporate both moisturising oils and butters, How to Make Your Own Soap presents readers with a wealth of soap recipes - in traditional bars, liquid or cream form.
- RRP £14.99
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Including step-by-step instructions, stunning photographs and even packaging ideas for gifting your new creations to friends and family, the book teaches how to make soaps from scratch using natural products rather than purchasing commercial alternatives.
A creative and health-promoting hobby, soap making is a hot new trend amongst hobbyists that shows no signs of slowing.
Who said dot-to-dots were only for children? This comprehensive collection of intricate and complex dot-to-dot patterns features 1,000 dots in each pattern to build your concentration and keep you focused for a satisfyingly long time.
- RRP £9.99
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The unique puzzles presented on extra large pages take on Thomas Pavitte's unique style and recreate people and portraits in dot form. So not only will you have plenty of fun completing the pictures, but the finished illustrations will be impressive enough to display on your wall, too!
As calming as adult colouring, but with the added bonus of a little bit of problem-solving, The 1,000 Dot-to-Dot Book will provide hours and hours of creative entertainment.
Delve into the occult secrets of psychic magic, mystic rituals, and esoteric sciences with Occult Adventures! Six new, occult-themed character classes bring the vast treasures of occultism and mysticism to Pathfinder players like never before. Set out on new adventures as a kineticist, medium, mesmerist, psychic, occultist, or spiritualist, or choose from dozens of archetypes for these and most existing Pathfinder RPG classes. Explore forbidden secrets long kept from the world to discover magical forces that unlock vast powers of mind and body. Uncover lost relics and proscribed spells to give your hero new powers in the fight against evil, and pick up new psychic tricks with a library of new feats based on occult traditions.
- RRP £39.99
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One of the biggest problems facing wargamers is finding the time to actually play. Most commercially available sets of rules require several hours to set up and play to a conclusion; some can easily swallow up a whole day or weekend. For many gamers this means that their lavishly prepared miniature armies rarely get used at all. Apart from time, the other consideration is space, which further constrains the opportunities for a game. In One-hour Wargames, veteran gamer and rule-writer Neil Thomas has addressed both these problems. Now it is practical to play a game in around an hour on a normal dining table or living room floor. The book contains 8 (all-new) sets of very simple rules for various periods, from Ancient to WW2 and 30 scenarios which can be played using any of them, so you don't even have to take too much time thinking up a stimulating tactical situation and objectives. All the rules and scenarios are intended to be played on a 3ft x 3ft battlefield. The rules only require a small number of miniatures, so this really is an ideal way for new gamers, or veterans trying a new period, to get started with minimal investment of time and money. Also ideal for a quick game in the evening when a friend pops round. There are also sections on campaigns and solo games.
- RRP £12.99
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The Space Marines are the foremost heroes of mankind, tireless defenders of the Emperor's realm, the Imperium. Genetically crafted to be the perfect warriors, and armed and armoured with the finest equipment in the galaxy, the Space Marines bring death to the alien, the traitor and the mutant. This collection highlights the heroes and the victories of these legendary warriors, collecting together the stories from three previous anthologies: Legends of the Space Marines, Heroes of the Space Marines and Victories of the Space Marines.
- RRP £15.00
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The End is Nigh! Truly legendary heroes require truly legendary foes, and now these world-ending menaces have arrived! Within this book, you'll find hundreds of monsters for use in the Pathfinder Roleplaying Game. Test your mettle against Archdevils and the Horsemen of the Apocalypse, two-headed dragons and the Wild Hunt, conqueror worms or living statues haunted by dead gods, troops of goblins or strangely sentient oozes, and myriad other menaces suitable for all levels of play! Yet not every legend needs to tell of foes, and within these pages you'll also find that new empyreal lords, dragons from Heaven, and the mythical Green Man all stand ready to aid you on your quests-if you prove yourself worthy. Pathfinder RPG Bestiary 6 is the latest indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. Pathfinder Roleplaying Game Bestiary 6 includes: * More than 200 different monsters. * Strange new player-character-suitable races like the canine rougarou, the watery fey naiad, the crazed monkey goblin, and the Lovecraftian yaddithian, Darklands-dwelling munavri. * Powerful foes from myth and legend, such as the Archdevil Mephistopheles, Charon of the River Styx, and that notorious haunter of holidays known as Krampus! * New animal companions, constructs waiting creation by skilled spellcasters, and a new category of true dragon from the Outer Planes. * New templates to help you get more life out of classic monsters, including the shape-changing vermin-themed entothrope and the intelligent hivemind swarm. * Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat. * Expanded universal monster rules to simplify combat. * Challenges for every adventure and every level of play. * AND MUCH, MUCH MORE!
- RRP £47.99
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Strap in and blast off! The Starfinder Roleplaying Game puts you in the role of a bold science-fantasy explorer, investigating the mysteries of a weird and magical universe as part of a starship crew. Will you delve for lost artifacts in the ruins of alien temples? Strap on rune-enhanced armor and a laser rifle to battle undead empires in fleets of bone ships, or defend colonists from a swarm of ravenous monsters? Maybe you'll hack into the mainframe of a god-run corporation, or search the stars for clues to the secret history of the universe or brand new planets to explore. Whether you're making first contact with new cultures on uncharted worlds or fighting to survive in the neon-lit back alleys of Absalom Station, you and your team will need all your wits, combat skill, and magic to make it through. But most of all, you'll need each other. This massive 560-page hardcover rulebook is the essential centerpiece of the Starfinder Roleplaying Game, with rules for character creation, magic, gear, and more-everything you need to play Starfinder as either a player or Game Master! The next great adventure in science-fantasy roleplaying takes off here, and the Starfinder Core Rulebook is your ticket to a lifetime of adventure amid the stars! The Starfinder Core Rulebook includes: * All player and Game Master rules in a single volume. * Complete rules for science-fantasy races like logical androids, telepathic lashunta, ysoki ratfolk, and more-plus all of the classic fantasy races of the Pathfinder Roleplaying Game! * 7 new science-fantasy classes, from the spellhacking technomancer to the starship mechanic with a remote-controlled robot. Will you be a heavily armored soldier, a charismatic envoy, a stealthy operative, an occult mystic, or the cosmically attuned solarian, who calls forth strange powers and shapes energy weapons from stars and black holes? * A detailed overview of Starfinder's core setting, including the planets of the Pact Worlds, their gods, major factions and threats, and more. * Complete rules for starship combat, as well as for building and customizing your starship. * Hundreds of science-fantasy weapons, armors, and items, both magical and technological, from plasma cannons and holy power armor to enchanted swords and cybernetic implants. * Hundreds of spells to let your mystic or technomancer tap into esoteric energies and rewrite the laws of physics. * Rules for alien environments, deadly traps, bizarre diseases and poisons, and everything else you need to craft exciting adventures. * Advice on converting Pathfinder RPG content to Starfinder, and vice-versa. * And much, much more!
- RRP £53.99
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With their memories once again intact, the adventurers continue their pursuit of Count Lowls after hearing that he's set course for a lost city in a remote part of Casmaron called the Parchlands. On the race to find the wayward count before he does something terrible, the adventurers must first visit Cassomir where they believe he is meeting with an old associate, but find only danger in his absence. Then, they travel to Katheer, capital city of Qadira, to track down a blasphemous tome in a hidden library in order to find details of the count's destination. Finally with the information in hand, they venture to the slave-trading city of Okeno for the final piece of the puzzle and where they meet a mysterious and alien ally. The race is on to stop their crazed nemesis and learn more about his loathsome plans before they stumble onto something too large to tackle! "The Whisper Out of Time" is a Pathfinder Roleplaying Game adventure for 10th-level characters. The adventure continues the Strange Aeons Adventure Path, a twisted delve into madness that pits the heroes against the cosmic horrors of the Cthulhu Mythos. A selection of new monsters, an ecology of the yithian, a gazetteer of the city of Okeno, and the next installment of a new Pathfinder's Journal round out this volume of the Pathfinder Adventure Path. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
- RRP £27.59
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Having rescued what remains of the Chernasardo Rangers, the heroes have their first chance to take the offensive against the Ironfang Legion when rumors emerge of the monstrous invaders massing to the north to siege the refinery town of Longshadow. If the Legion succeeds, their inhuman empire tightens its grip across western Nirmathas, and the mines and refineries would grant them all the raw materials their engine of war requires. But the Legion's heavy focus on Longshadow leaves their flanks vulnerable to a campaign of sabotage and harassment! Can the PCs end the hobgoblin siege, and in the process discover the secret behind the Ironfang Legion's lightning-quick raids and unseen troop movements? "Assault on Longshadow" is a Pathfinder Roleplaying Game adventure for 8th-level characters. The adventure continues the Ironfang Invasion Adventure Path, a war-torn homage to classic fantasy adventure in which the heroes defend their homeland from a savage invading army. A gazetteer of Longshadow, details on the history and faith of the goblin hero-god Hadregash, and selection of new monsters round out this volume of the Pathfinder Adventure Path! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
- RRP £27.59
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After working to secure their settlement on the lost continent of Azlant, the adventurers aid the colony by exploring the rest of the island in search of resources and to look for potential dangers. After a few days spent on exploratory missions and returning to the settlement each night, they begin to notice that some people in the settlement are acting strangely, a haunting echo of the clues left behind after the original settlers vanished. Sinister forces are at work in the colony and the adventurers must uncover a menacing threat to the settlement before they become the next victims of a vile plot. "Into the Shattered Continent" is a Pathfinder Roleplaying Game adventure for 4th-level characters. The adventure continues the Ruins of Azlant Adventure Path, a tale of survival on the deadly island remnants of humanity's first empire. A selection of new monsters, a gazetteer of the region, and a sampling of ancient treasures round out this volume of the Pathfinder Adventure Path! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
- RRP £27.59
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The Jagdtiger was a logical extension of the creation of Jagdpanzer designs from tank designs such as the Jagdpanther from the Panther tank. The Jagdtiger used a boxy superstructure on top of a lengthened Tiger II chassis. The resulting vehicle featured very heavy armor and the powerful 128 mm PaK 44 L/55 gun capable of defeating any tank fielded in World War II, even at long ranges (+3,500 m). It had 250 mm armor on the turret front and 150 mm on the glacis plate, which made it invulnerable to any frontal fire. However it lacked a traversable turret and the main gun mount had a limited traverse of only 10 degrees; the entire vehicle had to be turned to aim outside that narrow field of fire. The Jagdtiger suffered from a variety of mechanical and technical problems due to its immense weight and under-powered engine. The vehicle had frequent breakdowns; ultimately more Jagdtigers were lost to mechanical problems or lack of fuel than to enemy action. Despite these shortcomings it was still very effective in defensive roles. Not the best, but definitely the biggest and heaviest of the Tank destroyers built during WWII. This mammoth was so big and heavy that it was problematic to transport it by railroad in Germany. It wasn't just the biggest vehicle of the war, it also had the biggest gun with the greatest caliber. And its power to kill tanks would be great even on the modern battlefield. So why wasn't it successful? Why didn't they build more of them? How did it "tick"? What units used it? Any modifications on the model? These questions and many more are answered in this second release of our new Tech series
- RRP £43.99
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