Hobbies & Interests

Hobby Books

  • GPTD
    Elizabeth Wilhide
    • £5.99
    • RRP £20.00
    • Save £14.01
    With evening classes being oversubscribed all over the country, pottery is quickly becoming the nation's favourite hobby - thanks, in part, to BBC Two's hit series, The Great Pottery Throw Down.

    This companion book provides a complete introduction to ceramic art and its craft, manufacture, history and culture. It reveals how the history of pottery runs parallel to the evolution of mankind and how it's played such a key role in everything from terracotta warriors to home furniture.

    Its narrative will tell you jaw-dropping details about the materials, processes and skills involved in making pottery and is full of striking photographs and illustrations.
  • AG1074
    Charlie Butcher
    • £4.99
    • RRP £20.00
    • Save £15.01
    Following three fishing fanatics as they head off on an epic adventure around the globe, Fishing Impossible is an ITV programme that has had so many people hooked. Described as Top Gear for fishing, it's full of extreme situations...

    This tie-in book is just as funny and fascinating as the show and finds Charlie, Jay and Blowfish looking back over their trips. From spear-fishing in the Bahamas to bungee jumping in British Columbia and dodging crocodiles in Kenya, they look at how they managed to catch fish in entertaining and bizarre ways.

    You'll feel as if you are with the gang as you read about their adrenalin-fuelled trips.
  • HDYW
    • £3.99
    • RRP £9.99
    • Save £6.00
    This is a great gift book for anyone who wants to learn all the ins and outs of woodworking. It provides simple explanations for the techniques you'll need and suggestions for all the tools that are needed.

    The inspirational projects to make include a frame, a wine rack and a bookcase while there is also advice on preparing wood, making different kinds of joints, veneering, finishing techniques and working safely.

    There are also photographs of the tools you need and suggestions of how to use them and take care of them.
  • YOGH
    Christine Burke
    (1)
    • £4.99
    • RRP £12.99
    • Save £8.00
    Christina Burke has 16 years' experience as a yoga teacher and is the owner of Liberation Yoga. In this book, she'll show you how to embrace the meditation practice and use its power to heal your mind, body and spirit.

    Suitable for all levels from beginner to advanced, this accessible handbook of remedies is based on the art and science of yoga and will cover physical, mental and emotional concerns with practises that address each condition. The final chapter of the book provides examples of combined sequences for different times of the day.

    All of the poses and sequences are illustrated with clear photographs and each exercise is designed to last 15 minutes or less. They can help with everything from alleviating daily aches and pain to improving your state of mind and tapping into your creative spirit.
  • HSPF
    Kelsey Elam
    • £3.99
    • RRP £14.99
    • Save £11.00
    Join in the paper flower trend and create some truly stunning decorations with the help of Kelsey Elam in this gorgeous craft book.

    Paper flowers are affordable, fun and easy to make and provide an uplifting hit of colour that will brighten anyone's day. With its 100 templates and projects, this book is blooming with brilliant ideas for ornaments, applications and decor.

    With inspiring photography, it shows you how a handful of techniques can work across the board and will show you how to make everything from paper daisies to bouquets of lilies.
  • SHCL
    (1)
    • £4.99
    • RRP £9.99
    • Save £5.00
    Bring to life scenes from William Shakespeare's most famous works with Colouring Shakespeare - a colouring book inspired by the Bard.

    Featuring a foreword from Shakespearean actor and playwright Simon Callow, the book encourages you to express your creativity through selecting the right colours and shading for each pattern and texture.

    Ideal for anyone who wants to find mindfulness, the quotes come from plays including Romeo and Juliet, Hamlet and A Midsummer Night's Dream.
  • WB0190
    • £8.99
    • RRP £24.99
    • Save £16.00
    This Pilates kit has everything you need to kick-start your practice. Not only does the box contain a 64-page paperback book and an instructional DVD but it also comes with an exercise mat (1600 x 580mm).

    The book and DVD will showcase many postures that you can try out - and they're suitable for everyone from beginners to the more advanced.

    Box size: 320 x 245mm; Contents: mat, 64-page book, DVD<
    DVD running time: 55 minutes
  • KFTH
    Hilary Grant
    (3)
    • £4.99
    • RRP £16.99
    • Save £12.00
    Inspired by traditional knitting, Hilary Grant's patterns offer a more contemporary slant on Nordic designs and in Knitting from the North she shows you how to make a host of cosy hats, gloves, scarves and jumpers.

    There are 30 colourful hand-knitted projects (two stunning jumpers and various ideas for hats and mittens) featured in the book and they all have clean and simple shapes that ensure that pattern and colour are always at the forefront. Hilary share her inspiration for each pattern and even gives advice on choosing the right yarn.

    Every project follows a pattern with a mitten, hat and scarf variation - meaning you'll soon have a whole winter wardrobe full of accessories.
  • MYOJ
    Nicolette Lafonseca
    • £3.99
    • RRP £14.99
    • Save £11.00
    Everyone wants a Christmas jumper at the most magical time of year, and what better way to mark the festive season than with your very own one that requires no knitting?

    Taking any plain jumper as a starting point, this book provides 20 easy and inspiring ways in which you can transform it into something altogether more Christmassy. All you'll need is a few simple materials, a spare hour or two and plenty of festive spirit.

    Whether you want it to be glitzy and glam or twee and tasteless, the book will also encourage you to add as many sequins, pompoms and twinkly lights as is physically possible to make sure you brighten up people's Christmas time.
  • QAEQ
    Lynne Goldsworthy
    • £4.99
    • RRP £16.99
    • Save £12.00
    Add some colour and interest to any room with one of these 20 modern machine-quilting projects.

    This craft book has easy-to-follow instructions for a wide range of projects and some can even be finished in just one weekend. The quick and easy quilts focus on big blocks to make them easier to complete and there are 12 full-size quilts to make including ones inspired by picnic blankets and nature. The eight smaller projects cover everything from bed runners and cushion covers to wall hangings.

    Lynne Godsworthy has created some truly stunning designs in this illustrated book that also has templates for many of the quilts.
  • FGTJ
    Anthony Lambert
    • £3.99
    • RRP £12.99
    • Save £9.00
    Travel writer Anthony Lambert showcases a diverse and exciting selection of train journeys that are just the ticket in this celebratory book.

    Carefully chosen and full of character, the journeys range from the Orient Express to the Trans-Siberian railway and also include those closer to home including one that travels through North Yorkshire's Esk Valley and the Inverness to Wick and Thurso route.

    An unmissable selection for any traveller who loves their journey as much as the destination, Lambert talks about each route's sublime scenery and history in detail.
  • HYBR
    Julian Holland
    • £7.99
    • RRP £30.00
    • Save £22.01
    From the development of Britain's railways in 1603 through to the present day, this book is endlessly fascinating. Drawing on a lifetime of railway research, Julian Holland offers a first-class commentary complete with photographs and archive material.

    Showing how Britain has claimed many achievements including the first steam railway locomotive, the first inter-city railway and the world speed record for steam in 1938 (126mph, in case you were wondering).

    The book also looks at trains and railways' effect on the Great Victorian Age and the early 20th century before its nationalisation and modernisation from 1948 onwards. It also covers the Beeching Report in detail and the privatisation of the high-speed railways in the 1990s.
  • HTMS
    Sally Hornsey
    • £2.99
    • RRP £14.99
    • Save £12.00
    Using traditional methods that incorporate both moisturising oils and butters, How to Make Your Own Soap presents readers with a wealth of soap recipes - in traditional bars, liquid or cream form.

    Including step-by-step instructions, stunning photographs and even packaging ideas for gifting your new creations to friends and family, the book teaches how to make soaps from scratch using natural products rather than purchasing commercial alternatives.

    A creative and health-promoting hobby, soap making is a hot new trend amongst hobbyists that shows no signs of slowing.
  • DTDB
    Thomas Pavitte
    (3)
    • £3.99
    • RRP £9.99
    • Save £6.00
    Who said dot-to-dots were only for children? This comprehensive collection of intricate and complex dot-to-dot patterns features 1,000 dots in each pattern to build your concentration and keep you focused for a satisfyingly long time.

    The unique puzzles presented on extra large pages take on Thomas Pavitte's unique style and recreate people and portraits in dot form. So not only will you have plenty of fun completing the pictures, but the finished illustrations will be impressive enough to display on your wall, too!

    As calming as adult colouring, but with the added bonus of a little bit of problem-solving, The 1,000 Dot-to-Dot Book will provide hours and hours of creative entertainment.
  • AONME
    Jason Bulmahn
    • £31.59
    • RRP £39.99
    • Save £8.40
    Delve into the occult secrets of psychic magic, mystic rituals, and esoteric sciences with Occult Adventures! Six new, occult-themed character classes bring the vast treasures of occultism and mysticism to Pathfinder players like never before. Set out on new adventures as a kineticist, medium, mesmerist, psychic, occultist, or spiritualist, or choose from dozens of archetypes for these and most existing Pathfinder RPG classes. Explore forbidden secrets long kept from the world to discover magical forces that unlock vast powers of mind and body. Uncover lost relics and proscribed spells to give your hero new powers in the fight against evil, and pick up new psychic tricks with a library of new feats based on occult traditions.
  • AKUPB
    Neil Thomas
    • £12.38
    • RRP £12.99
    • Save £0.61
    One of the biggest problems facing wargamers is finding the time to actually play. Most commercially available sets of rules require several hours to set up and play to a conclusion; some can easily swallow up a whole day or weekend. For many gamers this means that their lavishly prepared miniature armies rarely get used at all. Apart from time, the other consideration is space, which further constrains the opportunities for a game. In One-hour Wargames, veteran gamer and rule-writer Neil Thomas has addressed both these problems. Now it is practical to play a game in around an hour on a normal dining table or living room floor. The book contains 8 (all-new) sets of very simple rules for various periods, from Ancient to WW2 and 30 scenarios which can be played using any of them, so you don't even have to take too much time thinking up a stimulating tactical situation and objectives. All the rules and scenarios are intended to be played on a 3ft x 3ft battlefield. The rules only require a small number of miniatures, so this really is an ideal way for new gamers, or veterans trying a new period, to get started with minimal investment of time and money. Also ideal for a quick game in the evening when a friend pops round. There are also sections on campaigns and solo games.
  • ALLVN
    Christian Dunn
    • £14.89
    • RRP £15.00
    • Save £0.11
    The Space Marines are the foremost heroes of mankind, tireless defenders of the Emperor's realm, the Imperium. Genetically crafted to be the perfect warriors, and armed and armoured with the finest equipment in the galaxy, the Space Marines bring death to the alien, the traitor and the mutant. This collection highlights the heroes and the victories of these legendary warriors, collecting together the stories from three previous anthologies: Legends of the Space Marines, Heroes of the Space Marines and Victories of the Space Marines.
  • AUQWR
    Jason Bulmahn
    • £31.99
    • RRP £47.99
    • Save £16.00
    There are things that dwell in the dark places of the world, deep beneath the ground, in long-abandoned crypts, or in musty attics; terrible things that can destroy your body and shatter your mind. Few sane individuals would ever think to seek out such nightmares, but those that are drawn into the darkness often find it infecting them, corrupting them in ways both subtle and gross. Some think that those who die facing off against such horrors are the lucky ones, for the survivors are forever scarred by their experiences. Horror Adventures gives you everything you need to bring these nightmares to your game. This terrifying 256-page hardcover book will take your game into the darkest reaches, where the dead hunger for the living, alien gods brood in dreams, and madness and death lurk around every corner. There are rules for players and GMs alike, giving heroes a fighting chance against the darkness that threatens to swallow them whole. Characters can take far more than a few hit points of damage, when their very sanity is called into question from witnessing horrors too terrible to comprehend. To face such nightmares, the heroes can take new feats, utilize powerful spells, and even acquire holy relics to aid them. They will need every edge they can get if they plan to survive the secrets of this book. Horror Adventures includes: Corruptions that can turn your character into a monster, from a blood-drinking vampire to a savage werewolf. The only cost is your very soul! Character options to help heroes face the forces of darkness, including horror-themed archetypes, feats, spells, and more! Rules for sanity and madness, giving you all the tools you need to drive your characters to the brink and beyond. Tips and tools for running a scary game, along with expanded rules for curses, diseases, haunts, and fleshwarping to bring your nightmares to life. New templates to turn your monsters into truly terrifying foes, from creatures made from living wax to the stalker that cannot be stopped! and much, much more!"
  • AWGDU
    • £31.99
    • RRP £47.99
    • Save £16.00
    Inside this time-saving tome dwells a wide variety of foes ready to challenge characters of any level, from a corrupt royal court to a sinister cult. The villains in this book can fit into nearly any campaign. Also included are new rules, feats, spells, and magic items, to give these villains the edge against the players! Pathfinder Roleplaying Game: Villain Codex is an essential addition to the Pathfinder Roleplaying Game Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. Pathfinder Roleplaying Game: Villain Codex includes: Complete sections for 20 villainous organizations, including an arcane society, brutal slavers, carnival troupe, corrupt guard, cruel musketeers, death cult, demon knights, diabolical church, fang monastery, merchant caravan, merry outlaws, nature's scourge, regal court, ruthless brigands, savage marauders, scandalous pirates, secret society, sinister cult, slayer's guild, and a thieves' guild. It includes: information on each organizations history and structure, along with plot hooks to get players interested; new rules in each villain section, including feats, spells, and magic items; premade encounter groups, allowing Game Masters to quickly make use of the villains in each section; a wide variety of new stat blocks for each villain organization, utilizing the new rules from their entry in the book; and much much more!
  • BANJK
    James Jacobs
    • £31.99
    • RRP £47.99
    • Save £16.00
    The End is Nigh! Truly legendary heroes require truly legendary foes, and now these world-ending menaces have arrived! Within this book, you'll find hundreds of monsters for use in the Pathfinder Roleplaying Game. Test your mettle against Archdevils and the Horsemen of the Apocalypse, two-headed dragons and the Wild Hunt, conqueror worms or living statues haunted by dead gods, troops of goblins or strangely sentient oozes, and myriad other menaces suitable for all levels of play! Yet not every legend needs to tell of foes, and within these pages you'll also find that new empyreal lords, dragons from Heaven, and the mythical Green Man all stand ready to aid you on your quests-if you prove yourself worthy. Pathfinder RPG Bestiary 6 is the latest indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. Pathfinder Roleplaying Game Bestiary 6 includes: * More than 200 different monsters. * Strange new player-character-suitable races like the canine rougarou, the watery fey naiad, the crazed monkey goblin, and the Lovecraftian yaddithian, Darklands-dwelling munavri. * Powerful foes from myth and legend, such as the Archdevil Mephistopheles, Charon of the River Styx, and that notorious haunter of holidays known as Krampus! * New animal companions, constructs waiting creation by skilled spellcasters, and a new category of true dragon from the Outer Planes. * New templates to help you get more life out of classic monsters, including the shape-changing vermin-themed entothrope and the intelligent hivemind swarm. * Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat. * Expanded universal monster rules to simplify combat. * Challenges for every adventure and every level of play. * AND MUCH, MUCH MORE!
  • BHBUH
    • £43.19
    • RRP £53.99
    • Save £10.80
    Strap in and blast off! The Starfinder Roleplaying Game puts you in the role of a bold science-fantasy explorer, investigating the mysteries of a weird and magical universe as part of a starship crew. Will you delve for lost artifacts in the ruins of alien temples? Strap on rune-enhanced armor and a laser rifle to battle undead empires in fleets of bone ships, or defend colonists from a swarm of ravenous monsters? Maybe you'll hack into the mainframe of a god-run corporation, or search the stars for clues to the secret history of the universe or brand new planets to explore. Whether you're making first contact with new cultures on uncharted worlds or fighting to survive in the neon-lit back alleys of Absalom Station, you and your team will need all your wits, combat skill, and magic to make it through. But most of all, you'll need each other. This massive 560-page hardcover rulebook is the essential centerpiece of the Starfinder Roleplaying Game, with rules for character creation, magic, gear, and more-everything you need to play Starfinder as either a player or Game Master! The next great adventure in science-fantasy roleplaying takes off here, and the Starfinder Core Rulebook is your ticket to a lifetime of adventure amid the stars! The Starfinder Core Rulebook includes: * All player and Game Master rules in a single volume. * Complete rules for science-fantasy races like logical androids, telepathic lashunta, ysoki ratfolk, and more-plus all of the classic fantasy races of the Pathfinder Roleplaying Game! * 7 new science-fantasy classes, from the spellhacking technomancer to the starship mechanic with a remote-controlled robot. Will you be a heavily armored soldier, a charismatic envoy, a stealthy operative, an occult mystic, or the cosmically attuned solarian, who calls forth strange powers and shapes energy weapons from stars and black holes? * A detailed overview of Starfinder's core setting, including the planets of the Pact Worlds, their gods, major factions and threats, and more. * Complete rules for starship combat, as well as for building and customizing your starship. * Hundreds of science-fantasy weapons, armors, and items, both magical and technological, from plasma cannons and holy power armor to enchanted swords and cybernetic implants. * Hundreds of spells to let your mystic or technomancer tap into esoteric energies and rewrite the laws of physics. * Rules for alien environments, deadly traps, bizarre diseases and poisons, and everything else you need to craft exciting adventures. * Advice on converting Pathfinder RPG content to Starfinder, and vice-versa. * And much, much more!
  • BANJI
    • £18.39
    • RRP £27.59
    • Save £9.20
    Having rescued what remains of the Chernasardo Rangers, the heroes have their first chance to take the offensive against the Ironfang Legion when rumors emerge of the monstrous invaders massing to the north to siege the refinery town of Longshadow. If the Legion succeeds, their inhuman empire tightens its grip across western Nirmathas, and the mines and refineries would grant them all the raw materials their engine of war requires. But the Legion's heavy focus on Longshadow leaves their flanks vulnerable to a campaign of sabotage and harassment! Can the PCs end the hobgoblin siege, and in the process discover the secret behind the Ironfang Legion's lightning-quick raids and unseen troop movements? "Assault on Longshadow" is a Pathfinder Roleplaying Game adventure for 8th-level characters. The adventure continues the Ironfang Invasion Adventure Path, a war-torn homage to classic fantasy adventure in which the heroes defend their homeland from a savage invading army. A gazetteer of Longshadow, details on the history and faith of the goblin hero-god Hadregash, and selection of new monsters round out this volume of the Pathfinder Adventure Path! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
  • AWLBO
    • £18.39
    • RRP £27.59
    • Save £9.20
    With their memories once again intact, the adventurers continue their pursuit of Count Lowls after hearing that he's set course for a lost city in a remote part of Casmaron called the Parchlands. On the race to find the wayward count before he does something terrible, the adventurers must first visit Cassomir where they believe he is meeting with an old associate, but find only danger in his absence. Then, they travel to Katheer, capital city of Qadira, to track down a blasphemous tome in a hidden library in order to find details of the count's destination. Finally with the information in hand, they venture to the slave-trading city of Okeno for the final piece of the puzzle and where they meet a mysterious and alien ally. The race is on to stop their crazed nemesis and learn more about his loathsome plans before they stumble onto something too large to tackle! "The Whisper Out of Time" is a Pathfinder Roleplaying Game adventure for 10th-level characters. The adventure continues the Strange Aeons Adventure Path, a twisted delve into madness that pits the heroes against the cosmic horrors of the Cthulhu Mythos. A selection of new monsters, an ecology of the yithian, a gazetteer of the city of Okeno, and the next installment of a new Pathfinder's Journal round out this volume of the Pathfinder Adventure Path. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
  • AWXCR
    • £18.39
    • RRP £27.59
    • Save £9.20
    After finding the route to the lost city of Neruzavin, the adventurers must mount an expedition into the vast and deadly desert region called the Parchlands, where they hope to catch up to their treacherous former employer. They brave the deadly desert to arrive in an abandoned city at the edge of a lake where a Great Old One slumbers. The adventurers must track Count Lowls's party, recover a vile tome, activate the city's Star Stelae, and perform a powerful ritual that allows them to follow the Count to Carcosa. Along the way the characters must be careful they don't wake the slumbering Great Old One or stir up the flying polyps sealed beneath the city. "What Grows Within" is a Pathfinder Roleplaying Game adventure for 13th-level characters. The adventure continues the Strange Aeons Adventure Path, a twisted delve into madness that pits the heroes against the cosmic horrors of the Cthulhu Mythos. A selection of new monsters, details on the great old one Xhamen-Dor, a look at the Necronomicon, and the next installment of a new Pathfinder's Journal round out this volume of the Pathfinder Adventure Path. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.