Investigative journalist Simon Parkin tells the gripping story of how a game of battleships and a group of exceptional young women helped to win one of the key battles of the Second World War.
The Battle of the Atlantic in 1941 was an unmitigated disaster with thousands of supply ships ferrying vital food and fuel from North America to Britain being torpedoed by German U-boats - all while Winston Churchill hid the number of British men who were killed during the attacks. He also concealed the fact that Britain was weeks away from surrendering to the Nazis.
This impeccably researched book tells how, in the first week of 1942, a group of unlikely heroes - a retired naval captain and a clutch of brilliant young women - gathered to form a secret strategy unit: one that would spend days and nights designing and playing war games in an effort to crack the U-boat tactics.
Whether it's Space Invaders, Candy Crush Saga or Grand Theft Auto, video games draw us in and don't let go. In Taiwan, a spate of deaths at gaming cafes is raising a question: why is it that some of us are playing games beyond the limits of our physical wellbeing? Death by Video Game uncovers the real stories behind our video game obsession. Along the way, award-winning journalist Simon Parkin meets the players and game developers at the frontline of virtual extremism, including the New York surgeon attempting to break the Donkey Kong world record; the Minecraft player three years into an epic journey towards the edge of the game's vast virtual world and the German hacker who risked prison to discover the secrets behind Half-Life 2. Investigating the impact of video games on our lives, Death by Video Game will change the way we think about our virtual playgrounds.