Software  

Storytelling in Design (Paperback)

Anna Dahlstrom

-  

The number of devices we use on a daily basis is growing, with different devices playing different role at different times. Our ability as designers to control where users are coming from and how they get around the experiences we design is fading. Yet our need to ensure we understand where they are in their journey, so that we can deliver the right content and interactions at the right time and on the right device, is ever more important. By applying tried-and-tested storytelling principles from film, fiction, and music and applying them to the context of design and business, this book takes you on a journey to explore why storytelling matters and how you can apply it to your multi-device design projects and to your organization. For UX designers who want to learn how to apply simple storytelling tools, this comprehensive guide is a must.Understand the role of storytelling and why it matters in multi-device design Learn how to apply storytelling principles and tools to your project Define multi-device interaction design, and create a better user experience across devices Use storytelling principles to tell, sell, and present your multi-device design work Take advantage of case studies and examples of DOs and DON'Ts


Product Details

  • Product code: BGUGH
  • ISBN: 9781491959428
  • Publisher: O'Reilly Media, Inc, USA
  • Format: Paperback
  • Dimensions: 25.0cm x 15.0cm
  • Pages: 200
  • Publish date: Fri Aug 25 00:00:00 BST 2017
  • Book points: 19

Reviews

Help our customers make the best choices by telling everyone what you think about this product.

There are currently no customer reviews for this product. Why not be the first?